Magma Defense by kj654321
In Magma Defense you defend a tiny world from a barrage of missiles. You use different types of terrain to shield your world's core.
Written in HTML5/WebGL, using the following libraries:
jQuery
https://github.com/evanw/lightgl.js
https://github.com/evanw/csg.js
Works in current versions of Chrome and Firefox. Also works in Safari if WebGL is turned on. There are random pauses in Firefox on some systems.
Written in HTML5/WebGL, using the following libraries:
jQuery
https://github.com/evanw/lightgl.js
https://github.com/evanw/csg.js
Works in current versions of Chrome and Firefox. Also works in Safari if WebGL is turned on. There are random pauses in Firefox on some systems.
| Web | http://k9.github.com/magmaDefense/game.html |
| Source | https://github.com/k9/MagmaDefense |
| Original URL | https://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=8836 |
Ratings
| Coolness | 65% | 3 |
| Overall | 3.23 | 280 |
| Audio | 1.13 | 766 |
| Fun | 3.09 | 281 |
| Graphics | 3.00 | 361 |
| Humor | 1.35 | 784 |
| Innovation | 3.97 | 41 |
| Mood | 2.37 | 623 |
| Theme | 3.29 | 294 |
Coming back to this.
@Hume yeah the whole time developing I kept thinking, "now for the explosions" but never go to it
@mikolalysenko yeah I wanted to make that clearer with an animation or something but ran out of time. A bonus is enabled by blocking 3 missiles of a given color, or for the blue one by putting 3 missiles in the water. The only strategic part is if you try to use the bonus before it's fully lit up, it resets to 0 so you can't just constantly press ASDF.
Neat idea though! Would love to see it expanded upon. Maybe randomize missile launch points and intervals for more fun :)
in chromium. :(
Finished it :P
A simple to understand, fun game. Great job.
It was definitely hard, but once I understood that you wait until the bonuses are fully up, it got a bit easier... and I achieved victory :)