Superpixel by lectvs

[raw]
made by lectvs for LD23 (COMPO)
Warning: Hard mode is HARD. Do not complain about it being hard. That is why I included Easy mode.

Along with the Arrow Keys, WASD and Space also control your player.

An .smu song file is included; it opens with Musagi: http://www.drpetter.se/project_musagi.html

Tech Used:
AS3 w/ Flashpunk by ChevyRay
SFXR
Audacity
Paint.net
Musagi

Thanks for playing!

Ratings

Coolness 59% 3
Overall 3.42 175
Audio 2.72 336
Fun 3.69 48
Graphics 2.47 647
Humor 2.68 232
Innovation 2.17 758
Mood 2.86 322
Theme 2.28 766

Feedback

EddieCameron
23. Apr 2012 · 04:21 UTC
Pretty cool, but way too hard for me (I suck at wall jumps) Nice sound!
Rybar
23. Apr 2012 · 04:35 UTC
Theme stretched a bit lol... nice tight controls. Feels like a lo-fi Super Meatboy. Very well done.
fingerflinger
23. Apr 2012 · 05:22 UTC
I love it; the controls feel great for the most part. Wall-jumping didn't feel right to me, and i think it's because you train the player to rely on the momentum of the character, but that momentum doesn't exist when wall-jumping.

For example, if I change directions quickly on the ground, I press the key before I actually want the character to change direction, in anticipation of some sliding. When wall kicking, I found myself doing the same thing, pressing the opposite key as I contacted the wall. But if you aren't pressing towards the wall when you try to kick, you just fall down.

Great job on the game!
jvanbaarsen
23. Apr 2012 · 16:55 UTC
Fun game, although i lack the skills :P
Vilborg
24. Apr 2012 · 01:09 UTC
The meat of the game seems to resemble another platformer with saws I can think of, but no matter. The levels are well-designed, the controls are excellent, the aesthetics are nice. The song is a bit repetitive, but there's a mute button, so no harm done. The theme seems a little stretched. Overall, an excellent game.
KevinWorkman
24. Apr 2012 · 01:24 UTC
Wow, well done. This might be my favorite so far.
samusetroid
24. Apr 2012 · 01:27 UTC
I like this game, it's like super meat boy, thought I liked the saws being circles better ;/ WHY?!?
🎤 lectvs
24. Apr 2012 · 04:55 UTC
@samusetroid Apparently people think the theme was streched enough :/ Putting circles in would hurt that more.
Jonathan Whiting
24. Apr 2012 · 05:33 UTC
Even easy is pretty darn hard! Did complete/enjoy it though. Level design was really tight. Liked the pixel animation, but theme did feel a bit loose generally.
armornick
24. Apr 2012 · 19:11 UTC
A fun Super Meatboy-ish game. Definitely enjoyable but HARD ;)
GranaDa
24. Apr 2012 · 19:41 UTC
Hard And Fun!
Fireblend
25. Apr 2012 · 13:47 UTC
Wow, totally getting a Super Meat Boy vibe from this, and the controls are really nice!! Probably the best I've played in terms of the character doing exactly what I want it to. Really enjoyable :D
marudziik
25. Apr 2012 · 21:01 UTC
So hard! Even on easy mode! *_* Love it!
stigmawall
26. Apr 2012 · 04:29 UTC
You can make that replay effect? Will be awesome! hauhauha
I really enjoy it. I like this kind of game, it´s now innovative, but works very well. Congrats.
gnx
27. Apr 2012 · 07:44 UTC
Ah, super meat boy in squares. Very competently done. Functional visuals and nice control. Sound is perhaps a bit bland.
jeffz
28. Apr 2012 · 00:23 UTC
not sure if it was stong on the theme, but otherwise good game!
nihilocrat
29. Apr 2012 · 18:24 UTC
Nice Super Meat Boy clone :)
LegacyCrono
29. Apr 2012 · 19:26 UTC
Very good game! It's a lot like Super Meat Boy.
Maybe it could be harder ;D
Tom 7
29. Apr 2012 · 22:05 UTC
This is an obvious Super Meat Boy clone but a good one. The controls are solid and I played through the whole thing (easy) and it was fun. The music gets a bit much after a while. :)
badlydrawnrod
04. May 2012 · 18:49 UTC
Enjoyable but tough as nails. Like the pixel animation.
philhassey
06. May 2012 · 13:38 UTC
Pretty nice :) I didn't get too far because I'm not good at wall jump games.
cadin
08. May 2012 · 23:53 UTC
Hard mode is hard? Easy mode is hard! Ha ha.

Nice work. The mechanics remind me a bit of Super Meat Boy (which I also thought was too hard).
orangepascal
13. May 2012 · 20:46 UTC
damn that's hard!
azurenimbus
13. May 2012 · 21:06 UTC
Good job!
Sodaware
14. May 2012 · 00:03 UTC
I'm not normally a fan of games that are so hard I want to pull off my face, but this was pretty fun. For some reason I'd really like to see something like this combined with a "rewind" feature like Braid. Probably because I'm really bad at these games :)