{"author_link":"\/author\/blanky\/","author_name":"Blanky","author_uid":"8419","comments":[{"author_name":"dokidoki","author_uid":"12261","time":"Apr 26, 2012 @ 4:33am","epoch":1335414480,"text":"Could use some randomization as to locations of bots, and a little more documentation or instruction.  I don't know if it's my system, but moving around is prohibitively slow.  (a full minute to get to the first guy to the north)"},{"author_name":"xBlinkedx","author_uid":"8072","time":"Apr 28, 2012 @ 6:21am","epoch":1335593760,"text":"I found it hard to figure out what to do, it could really use some type of instructions."},{"author_name":"Law","author_uid":"12215","time":"May 5, 2012 @ 11:07am","epoch":1336215720,"text":"I agree with xBlinkedx: It isn't immediately obvious as to what this game is supposed to be about."},{"author_name":"davidwparker","author_uid":"7737","time":"May 10, 2012 @ 7:47pm","epoch":1336678920,"text":"I would try this, but I don't have Windows."},{"author_name":"demonpants","author_uid":"531","time":"May 10, 2012 @ 11:35pm","epoch":1336692600,"text":"Can you compile a binary for Mac?"},{"author_name":"ericdpitts","author_uid":"6759","time":"May 10, 2012 @ 11:48pm","epoch":1336693380,"text":"Very cool graphics, but I agree, the game needed a bit more instruction.  I didn't realize I was fighting the other robot at first.  Also, nothing was effective except &quot;ostrich leg&quot; I lol'd.  :P  Nice graphics though!"},{"author_name":"Moth","author_uid":"811","time":"May 11, 2012 @ 12:11pm","epoch":1336737960,"text":"I really like the framework you have here! Sort of a neat little Pokemon thing. Will you work on it beyond the competition? I'd be interested to see more :)\r<br\/>\r<br\/>One bug I did note is that since my screen is tinier than the recommended size, a lot of the flavor text in combat overlapped. A little adjustment based on screen size would be nice, then the stuff would be more legible."},{"author_name":"someone","author_uid":"1207","time":"May 11, 2012 @ 3:53pm","epoch":1336751280,"text":"Runs well in Wine.\r<br\/>I didn't realise I was fighting at first.\r<br\/>You can also easily get more oil by interacting with defeated robots."},{"author_name":"DaveDobson","author_uid":"10977","time":"May 11, 2012 @ 6:48pm","epoch":1336761780,"text":"This was fun; I didn't realize at first that I was fighting, and it was hard to figure out what weapons were better or what did what.  Ostrich leg seemed to work well.  I couldn't really figure out if there was more to it than just exploring and fighting.  I discovered the oil exploit mentioned above too.  Looks like it could be the basis for a fun game, though, and it's cool to see one in 3D."},{"author_name":"Raptor85","author_uid":"7131","time":"May 11, 2012 @ 8:08pm","epoch":1336766580,"text":"runs ok in WINE, wasn't really sure what to do, the &quot;combat&quot; system didnt really make any sense...but once you defeated one all you really had to do was interact again and click anything to win again and get more oil."}],"images":["ld23\/8419-d0bd29413af4e88795efb441b6560ade.jpg"],"links":[{"url":"http:\/\/tinyrobotisland.googlecode.com\/files\/LD23Binaries.zip","text":"Windows"},{"url":"http:\/\/tinyrobotisland.googlecode.com\/files\/LD23Source.zip","text":"Source"}],"metadata":{"g_key":"31412","g_author":"8419","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"31442","g_title":"Tiny Robot Island","g_status":"UCHK1","g_place":"691","g_commentcount":"10","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/8419-shot0.jpg-eq-900-500.jpg"],"text":"Tiny Robot Island.\r\n\r\nC++;\r\nOpenGL;\r\npugiXml;\r\n\r\nRuns best at 1920 x 1080 resolution.\r\n\r\nI had to cut back on some implementations due to time constraints :( .<\/p>","title":"Tiny Robot Island"}