Alone by Lilleman

[raw]
made by Lilleman for LD22 (COMPO)
Keys:
A: Move left
D. Move right
S: Shoot
SPACE: Jump, Skip Cutscenes

Ratings

Coolness 100% 1
Overall 1.42 695
Audio 2.19 348
Community 2.00 519
Fun 1.42 664
Graphics 1.47 674
Humor 1.46 497
Innovation 1.32 678
Mood 1.39 649
Theme 1.84 614

Feedback

wbobeirne
19. Dec 2011 · 06:01 UTC
With the lack of scrolling, I was really confused. I thought there was an invisible wall for a while. You die a bit too quickly, there's not enough time to get away from a zombie munching on you.
Norgg
19. Dec 2011 · 23:19 UTC
I had the same confusion as wbobeirne, didn't realise you could actually move along to the right until I saw his comment and tried again.
whilefun
22. Dec 2011 · 01:41 UTC
I found the lack of scrolling very very confusing. At first I thought I was just stuck on the side of the building.

I like the zombie sounds :)
Make A Game
28. Dec 2011 · 18:56 UTC
I wouldn't notice that this was a side scrolling game if not for the comments. The invisible wall in the middle is ok, if there is some kind of moving background.
Like whilefun I enjoyed the zombie sounds =). Cheers
Stargoat
03. Jan 2012 · 15:13 UTC
lack of scrolling is confusing. Hit boxes are way too big, not enough ammo... it's just not very fun :(. Sound is nice, though!
Kelly Thomas
07. Jan 2012 · 00:32 UTC
non scrolling background with invisible obstacles in the foreground!!

The player needs more information in order to make decisions.

Is it is now it feels to random.
Andrew
08. Jan 2012 · 15:01 UTC
That invisible wall...
sirius_black9999
08. Jan 2012 · 15:06 UTC
yea... a few things that kinda match what the other people said, the fact that the background doesn't scroll is annoying, as is the fact that your health drops to 0 in about 1 second, and the fact that the zombies' hitbox is about twice as large as the zombie itself, also, if you start actually shooting the zombies, you'll die, simple as that... it's easier to just run and jump over them all, even with the annoyingly large hitbox
sauronz
09. Jan 2012 · 16:32 UTC
I had the same confusion many people had with the scrolling too. I liked the sounds though :)
zazery
09. Jan 2012 · 20:46 UTC
The first thing you receive should be bullets. In my first attempt a zombie came and killed me. In my second attempt I got a gun and one zombie came for a minute. I heard zombie noises though but didn't see any zombies. Visually you could make the area the player must stay in more obvious like others have suggested.
ratking
09. Jan 2012 · 22:03 UTC
A Zombie game, how creative. :-P
I liked the sounds, though, and the lack of scrolling is artsy.
ACodeGerm
09. Jan 2012 · 22:06 UTC
Didn't get the gun until I died and restarted.... very confusing....
demonpants
09. Jan 2012 · 22:55 UTC
Decent, but all agreed the lack of scrolling is a real issue. Then when I finally realized how it works the rest of the game was pretty boring.
rawbits
09. Jan 2012 · 23:14 UTC
game didn't start...