{"author_link":"\/author\/seregy7\/","author_name":"Seregy7","author_uid":"25934","comments":[{"author_name":"The Walking Kiwi","author_uid":"44005","time":"Apr 19, 2016 @ 2:22pm","epoch":1461075420,"text":"Liked the idea, but it feels kinda unfinished (as usual for game jams). Nice art!"},{"author_name":"The M","author_uid":"93121","time":"Apr 19, 2016 @ 2:22pm","epoch":1461075420,"text":"While not really a bad game, I feel it was too short and broken to reach it's full potential. There's only one level and the fact that you can make unlimited transformations until you get the strongest cards removes any challenge.\r<br\/>\r<br\/>It's a cool concept and I'd love to see it expanded upon."},{"author_name":"Inateno","author_uid":"19976","time":"Apr 19, 2016 @ 4:16pm","epoch":1461082260,"text":"I enjoyed the concept :) sadly there is only one enemy and it's done :( need more"},{"author_name":"iapc","author_uid":"53115","time":"Apr 19, 2016 @ 4:17pm","epoch":1461082320,"text":"Cool game, however there is too little content\/variation for the game to reach its potential."},{"author_name":"RealityCheck","author_uid":"44504","time":"Apr 19, 2016 @ 4:20pm","epoch":1461082500,"text":"There was a good idea here, but it was too limited to be any fun. Different enemies and levels, and different abilities to counter and defend against, and you could turn this into something good. Graphics were simplistic, but nice."},{"author_name":"djfariel","author_uid":"52022","time":"Apr 23, 2016 @ 9:25am","epoch":1461403200,"text":"Overall I liked this entry. Although I felt there was really very little here even for a compo.\r<br\/>Conceptually, I think something like this could make for a fun game if it was finished."},{"author_name":"Pixelaborate","author_uid":"42113","time":"Apr 23, 2016 @ 11:51am","epoch":1461411960,"text":"Like everybody before me, my only complaint is lack of content. The music and art are good, it's just missing more enemies and transformations to make it feel more complete. Good work otherwise."},{"author_name":"stefvanschie","author_uid":"69135","time":"Apr 23, 2016 @ 12:28pm","epoch":1461414180,"text":"The game is a little bit short."},{"author_name":"Falak","author_uid":"59201","time":"Apr 23, 2016 @ 12:59pm","epoch":1461416040,"text":"Cool idea but too short"},{"author_name":"Tselmek","author_uid":"48996","time":"Apr 24, 2016 @ 11:07am","epoch":1461495720,"text":"While being a very great idea, the game was sadly too short. I hope you get to work more on it."},{"author_name":"ekkiiiii","author_uid":"50154","time":"Apr 24, 2016 @ 11:28am","epoch":1461496980,"text":"Cool idea :)"},{"author_name":"Griz","author_uid":"14379","time":"Apr 24, 2016 @ 11:30am","epoch":1461497100,"text":"Doesn't want to start. The screen appears for a short moment, then closes without showing any messages. My specs are: Windows 8.1, JRE 8 update 91, G3258 CPU, GTX 750 GFX."},{"author_name":"Seregy7","author_uid":"25934","time":"Apr 24, 2016 @ 12:41pm","epoch":1461501360,"text":"@Griz\r<br\/>Could you, please, try to launch the game from the command line and post the output it gives? You can do that by opening command line, moving to the directory with the game and executing &quot;java -jar MorphBrawl.jar&quot; command."},{"author_name":"CodeNMore","author_uid":"33942","time":"Apr 24, 2016 @ 4:23pm","epoch":1461514680,"text":"Short, but I liked the concept!"},{"author_name":"ProjectX593","author_uid":"19774","time":"Apr 24, 2016 @ 7:16pm","epoch":1461525060,"text":"Not bad but REALLY short!"},{"author_name":"jk5000","author_uid":"50889","time":"Apr 25, 2016 @ 8:25am","epoch":1461572400,"text":"The idea is really great."},{"author_name":"AinoraZ","author_uid":"50640","time":"Apr 27, 2016 @ 2:17pm","epoch":1461766320,"text":"I love the idea but it was way too easy to beat the enemy. It seems as if I don't have to think much to win. Still, a pretty good idea and could make a good game when polished."},{"author_name":"thunderklaus","author_uid":"67399","time":"May 5, 2016 @ 9:01pm","epoch":1462481760,"text":"Unforunately the game does not start. Running on OS\/X\r<br\/>\r<br\/>\u279c java -version\r<br\/>java version &quot;1.8.0_60&quot;\r<br\/>Java(TM) SE Runtime Environment (build 1.8.0_60-b27)\r<br\/>Java HotSpot(TM) 64-Bit Server VM (build 25.60-b23, mixed mode)\r<br\/>\r<br\/>\u279c java -jar .\/MorphBrawl.jar\r<br\/>2016-05-05 22:58:54.515 java[21437:22168333] *** Assertion failure in +[NSUndoManager _endTopLevelGroupings], \/Library\/Caches\/com.apple.xbs\/Sources\/Foundation\/Foundation-1258\/Misc.subproj\/NSUndoManager.m:359\r<br\/>2016-05-05 22:58:54.515 java[21437:22168333] +[NSUndoManager(NSInternal) _endTopLevelGroupings] is only safe to invoke on the main thread.\r<br\/>2016-05-05 22:58:54.515 java[21437:22168333] (\r<br\/>\t0   CoreFoundation                      0x00007fff873924f2 __exceptionPreprocess + 178\r<br\/>\t1   libobjc.A.dylib                     0x00007fff95e0273c objc_exception_throw + 48\r<br\/>\t2   CoreFoundation                      0x00007fff873971ca +[NSException raise:format:arguments:] + 106\r<br\/>\t3   Foundation                          0x00007fff8edf77d6 -[NSAssertionHandler handleFailureInMethod:object:file:lineNumber:description:] + 198\r<br\/>\t4   Foundation                          0x00007fff8ed7ca71 +[NSUndoManager(NSPrivate) _endTopLevelGroupings] + 170\r<br\/>\t5   AppKit                              0x00007fff91e8af26 -[NSApplication run] + 844\r<br\/>\t6   libglfw.dylib                       0x000000012b2a0bbe initializeAppKit + 1342\r<br\/>\t7   libglfw.dylib                       0x000000012b2a0285 _glfwPlatformCreateWindow + 37\r<br\/>\t8   libglfw.dylib                       0x000000012b29ba0a glfwCreateWindow + 522\r<br\/>\t9   ???                                 0x000000010e79e954 0x0 + 4537837908\r<br\/>)\r<br\/>\r<br\/>Using \u279c java -XstartOnFirstThread  -jar .\/MorphBrawl.jar\r<br\/>does not help."},{"author_name":"Seregy7","author_uid":"25934","time":"May 5, 2016 @ 10:08pm","epoch":1462485780,"text":"@thunderklaus\r<br\/>Thanks for the information, but unfortunately I'm not sure how can I fix that. Though I'll try to get my hands on OS\/X and experiment a bit"},{"author_name":"curtamyth","author_uid":"63895","time":"May 5, 2016 @ 11:32pm","epoch":1462490820,"text":"As others have said, too short :( I wanted to play more though so that says something!"},{"author_name":"Yazara","author_uid":"45115","time":"May 6, 2016 @ 10:35pm","epoch":1462573800,"text":"Cool game, a bit short though.\r<br\/>The mechanic is really simple but can have a lot of depth if it's explored further.\r<br\/>You should really add some more enemies and maybe some more cards to the game :)"},{"author_name":"notime4games","author_uid":"88269","time":"May 7, 2016 @ 5:13pm","epoch":1462640880,"text":"Pretty cool. You have a nice battle system set up, however as long as you're not stuck with just human form you're gonna win always, and you could just keep turning down cards to get a card that was the strongest"}],"images":["ld35\/25934-a5e3ff9f071ff71863af87587effa2ac.jpg","ld35\/25934-a60d2d5c448e990cb7033aaf0a21e62f.jpg","ld35\/25934-21541b1319c389b4be156553ce92c65a.jpg"],"links":[{"url":"https:\/\/drive.google.com\/open?id=0Byrzai02e-bbWk9UQmJTaF9PY3M","text":"Java"},{"url":"https:\/\/drive.google.com\/open?id=0Byrzai02e-bbUmxoSVluODg5WXM","text":"Source"},{"url":"https:\/\/drive.google.com\/open?id=0Byrzai02e-bbZzRVRG5VUXF6eTQ","text":"Post-jam"}],"metadata":{"g_key":"3142","g_author":"25934","g_event":"LD35","g_eventkey":"33","g_subevent":"COMPO","g_urlkey":"3169","g_title":"Morph Brawl","g_status":"UCHK1","g_place":"662","g_commentcount":"22","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/25934-shot0-1460944227.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/25934-shot1-1460944227.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/25934-shot2-1460944227.png-eq-900-500.jpg"],"text":"--Controls--\r\nMouse and 'Space'\r\n\r\n--Instructions--\r\nPress 'End turn' for characters to attack each other. Change your form using cards. Each form has its own values and duration.\r\n\r\n--Description--\r\nIn this game you play as a wizard, who can change into animals. Select one of the cards and click on it to transform.\r\nEach form has its own attack and defence values, as well as duration. When transformation expires, you will be transformed back into human form.\r\nYou won't receive new cards if you won't use any, but the amount of cards is limited to 10, so be wise.\r\n\r\n--Versions--\r\n1.01 - Fixed bug with wrong card duration, fixed music looping, fixed crash when unknown key was pressed\r\n1.1(Post-jam) - Implemented mana system, added informational text, added two new enemies, added one more card, added hp and mp restoration for player after each turn, added configuration file for tweaking different parameters, changed default values for cards and enemies","title":"Morph Brawl"}