WEIRDLY ALONE. by xilefian
!IMPORTANT
READ THE READ ME.TXT FILE
Requires the Microsoft Visual C++ redist (Included, just run installer)
READ THE READ ME.TXT FILE
Requires the Microsoft Visual C++ redist (Included, just run installer)
| Windows Download Direct | http://dl.dropbox.com/u/4803272/WEIRDLY%20ALONE.zip |
| Windows Download Mirrors | http://www.multiupload.com/Z1XLEJNLJ1 |
| Source Code | http://dl.dropbox.com/u/4803272/WEIRDLY%20ALONE%20SOURCE.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-22/?action=preview&uid=8561 |
Ratings
| Coolness | 77% | 2 |
| Overall | 3.24 | 117 |
| Audio | 2.30 | 320 |
| Community | 3.15 | 106 |
| Fun | 2.59 | 247 |
| Graphics | 3.79 | 53 |
| Humor | 1.85 | 332 |
| Innovation | 2.45 | 337 |
| Mood | 2.70 | 226 |
| Theme | 2.83 | 277 |
The dash speed should be made faster than, I guess it never bothered me as I knew where I was going as I made the game, I guess that's the effect of 2 day lock-down development, another effect was that I was worried that the item inventory management would be too easy and not enjoyable, but it turns out it worked well so it must have seemed easy and boring to me because I made it, thanks for all the nice comments all.
As others have said, the movement is too slow. I feel the dash speed should've been the walk speed, and the dash speed should be twice that. The difficulty curve is odd. The first few monsters are difficult to get past, but when you get the Medi-Kit and Gun things become much easier.
Despite that, it's a great game overall.
But the graphics are awesome and the idea/gameplay too!
I think the biggest issue was that I knew the game, I knew where B was from A so I could move there in no time, but when you're exploring it takes longer, that's what I missed.
The first ghost was supposed to be either a dodge puzzle (Dash left/right while trying to make your way to the top) or a timing puzzle, stand at the side and burn it with your lighter.