{"author_link":"\/author\/lcarens\/","author_name":"Lcarens","author_uid":"8304","comments":[{"author_name":"Sheep","author_uid":"5959","time":"Dec 21, 2011 @ 10:11am","epoch":1324461960,"text":"A bit on the short side."},{"author_name":"frosty","author_uid":"1186","time":"Dec 24, 2011 @ 8:18am","epoch":1324714380,"text":"Seemed rather polished... but I was totally left hanging... what happens on Day 2?!?! =)"},{"author_name":"Lcarens","author_uid":"8304","time":"Dec 25, 2011 @ 12:53pm","epoch":1324817280,"text":"@frosty\r<br\/>I would tell you, but it would be more fun for you to wait for the next Ludum Dare, where you would be able to play it. ^_^"},{"author_name":"caranha","author_uid":"7847","time":"Jan 3, 2012 @ 2:30pm","epoch":1325600700,"text":"Well, the music is very nice. I think you should add a button to skip the transitions\/text... their length was a bit too much for me - I would read all the text then wait for several seconds until it disappeared.\r<br\/>\r<br\/>Thanks for the game!"},{"author_name":"Kelly Thomas","author_uid":"6664","time":"Jan 5, 2012 @ 7:22am","epoch":1325747820,"text":"nice gameplay, good use of theme!\r<br\/>\r<br\/>But the textures look like they might have come from external sources.  Did you create them during compo period?!?"},{"author_name":"SusanTheCat","author_uid":"5150","time":"Jan 5, 2012 @ 4:45pm","epoch":1325781600,"text":"Great music. Would have liked to skip through some of the titles.\r<br\/>\r<br\/>Susan"},{"author_name":"Lcarens","author_uid":"8304","time":"Jan 7, 2012 @ 2:40am","epoch":1325903700,"text":"@caranha: I was originally going to make the scenes shorter, but I slowed it down for any slow readers. The click-to-skip concept is a good idea, and I will implement it in my next game.\r<br\/>\r<br\/>@Kelly Thomas: I didn't &quot;create&quot; them, per say, but I did take the pictures during the compo period. Having a wooden house has its advantages. ^_^\r<br\/>\r<br\/>@SusanTheCat: See my response to caranha."}],"images":["ld22\/8304-b70abb1bab463bd75989c52903d58acd.jpg","ld22\/8304-59898d93c940dd559bd92f3408503f8a.jpg"],"links":[{"url":"http:\/\/lcarens.c50.cnetsys.com\/DesolateHuman%201.0.0.exe","text":"Windows"},{"url":"http:\/\/lcarens.c50.cnetsys.com\/DesolateHuman.gmk","text":"Source"}],"metadata":{"g_key":"31448","g_author":"8304","g_event":"LD22","g_eventkey":"8","g_subevent":"COMPO","g_urlkey":"31478","g_title":"Desolate Human","g_status":"UCHK1","g_place":"567","g_commentcount":"7","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/8304-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/8304-shot1.png-eq-900-500.jpg"],"text":"This was more of a test than an actual game... I never tried to make a game like this in Game Maker before, and I -might- have succeeded.<\/p>","title":"Desolate Human"}