Lonely Space Marshal by Zuieni
**** USE ARROW KEYS TO MOVE AND SPACE TO SHOOT ****
It's kinda lame ;) I ran out of time to add more enemies, levels and so on.. But I did something.
Tested on Linux and Windows. A Mac friend could not run the java applet, can someone with a Mac give me some feedback on either the applet or from the zip file. So I know for future projects. Thanks
The source is a last minute mess but feel free ;)
!UPDATE: The web entry has been repacked and went from 24MB to ~1MB ;)
And the others is a zip file that contains a jar. Double click on it or in a terminal/console: java -jar LSM_Run.jar
It's kinda lame ;) I ran out of time to add more enemies, levels and so on.. But I did something.
Tested on Linux and Windows. A Mac friend could not run the java applet, can someone with a Mac give me some feedback on either the applet or from the zip file. So I know for future projects. Thanks
The source is a last minute mess but feel free ;)
!UPDATE: The web entry has been repacked and went from 24MB to ~1MB ;)
And the others is a zip file that contains a jar. Double click on it or in a terminal/console: java -jar LSM_Run.jar
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 2.35 | 111 |
| Audio(Jam) | 2.66 | 70 |
| Community | 2.70 | 251 |
| Fun(Jam) | 2.38 | 79 |
| Graphics(Jam) | 2.05 | 141 |
| Humor(Jam) | 1.62 | 102 |
| Innovation(Jam) | 1.53 | 150 |
| Mood(Jam) | 1.86 | 111 |
| Theme(Jam) | 1.83 | 145 |
Killing the boss was rather difficult without shooting, if not impossible haha.
@Sko, I had some trouble to come up with an idea for the "alone" theme, so your right about that.
@Nibelung, thanks for that feedback, that means I should inform my players of the controls before they start playing. I have a menu if you press escape, but the menu should be before the game starts or something.
Btw, I'm going to use some of the ideas I came up with during this competition and everyone鈥檚 feedback to make a "real" balanced game. Like Contra ;)
And for the music/effects I used autotracker-bottomup and sfxr, so I can not take any credit for that.
Ubuntu. Oracle JRE, not OpenJDK.
Thanks
@Make A Game, haha yeah the moving platform bug is just really bad collision detection by me ;) And it is not just only for the moving platforms, if you try to move against a wall and quickly move the other way, you will go through the wall :p
@Stargoat, I spent a little bit to much time on the animation on the dude because it was really fun and I have not done such animation in a long time, so thanks for that ;D
PS. Drunk comment so errors may occur... lol
Not a bad attempt, but some quick easy gameplay changes would have made it more enjoyable, for example making movement faster and jumping less "floaty".
Had no trouble actually getting through the level. Died to the boss and got 5301 points. Having the enemies throughout the level do damage, and having little health pickups would probably be a nice addition to keep it interesting.
The character does also turn to red the more hits it takes ;p
And thanks everybody who played my game :D