{"author_link":"\/author\/depp\/","author_name":"Dietrich Epp","author_uid":"7606","comments":[{"author_name":"Atomic","author_uid":"1556","time":"Dec 19, 2011 @ 6:55pm","epoch":1324320600,"text":"Not very fun but has nice characters and great background graphics. Stating the objective would've been nice, it took me a few tries to figure you have to make the other guy suicide."},{"author_name":"SonnyBone","author_uid":"1365","time":"Dec 21, 2011 @ 5:08am","epoch":1324443780,"text":"Link is dead."},{"author_name":"Dietrich Epp","author_uid":"7606","time":"Dec 21, 2011 @ 6:49am","epoch":1324449840,"text":"@SonnyBone: Hm, must have been temporary.  The new link works and the old link still works too."},{"author_name":"dr_soda","author_uid":"8342","time":"Dec 22, 2011 @ 5:30am","epoch":1324531500,"text":"This game seems somewhat similar to mine, but with about 5x the budget for graphics, and 1 additional item.  I really like this!"},{"author_name":"SonnyBone","author_uid":"1365","time":"Dec 23, 2011 @ 7:33am","epoch":1324625280,"text":"OH WOW. I'm glad I came back to this. This is really fun to play! Good idea and your interpretation of the theme is brilliant!"},{"author_name":"summaky","author_uid":"1885","time":"Dec 27, 2011 @ 7:10pm","epoch":1325012700,"text":"I don't have GtkGLExt installed on my computer and I don't have access to a Windows box right now.  I'll try it later when I can find one :-)"},{"author_name":"AyCe","author_uid":"3852","time":"Dec 31, 2011 @ 12:27pm","epoch":1325334120,"text":"Very funny, but sooo frustrating. Definitely innovative, also the graphics are brilliant. :D"},{"author_name":"mnem","author_uid":"7397","time":"Jan 3, 2012 @ 12:32am","epoch":1325550420,"text":"Great entry - love making the blue dude chase the star to their death. Probably says a lot about me ;) Lovely artwork too, with nice animation."},{"author_name":"Benjamin","author_uid":"2952","time":"Jan 4, 2012 @ 7:52pm","epoch":1325706420,"text":"the little emotes in bubble are nice :) Make me laugh to see blue man trying to reach my platform to get the star."},{"author_name":"h.attila","author_uid":"8403","time":"Jan 5, 2012 @ 2:02am","epoch":1325728620,"text":"I really liked the graphics and animations. Some kind of in-game instructions wouldn't hurt, at first I had no idea I could throw the star... :)\r<br\/>Some sound effects would've added a lot to the game."},{"author_name":"Dietrich Epp","author_uid":"7606","time":"Jan 5, 2012 @ 6:14am","epoch":1325743740,"text":"I'd like to mention that I recently beat level 4 for the first time since I changed the AI.  It involves cursing at the flaky line-of-sight algorithm (why can't he see me?  I'm standing right next to him!) and knowing exactly when he's programmed to jump (X distance less than certain value, Y distance greater than certain value).  The simpler AI I had earlier was easier to work with (no line-of-sight check, always jumps if star is at higher elevation), and I'm cursing myself for making it more &quot;sophisticated&quot;."},{"author_name":"Stargoat","author_uid":"8618","time":"Jan 8, 2012 @ 2:52am","epoch":1325990820,"text":"Concept is \/hilarious\/, I love the graphics, and a really nice take on the theme.\r<br\/>\r<br\/>Some stages are a bit frustrating.\r<br\/>\r<br\/>Otherwise nice job!"},{"author_name":"Raptor85","author_uid":"7131","time":"Jan 8, 2012 @ 4:15am","epoch":1325995800,"text":"compiled sucessfully, but neither a native linux build nor the .exe under wine would load the graphics, so could not test."},{"author_name":"NeiloGD","author_uid":"1154","time":"Jan 8, 2012 @ 6:37am","epoch":1326004320,"text":"Great use of the theme, but very frustrating game (I had a lot of trouble just getting to level 2). Style is fantastic, I have quite the soft spot for hand drawn graphics :)"},{"author_name":"defiantburrito","author_uid":"7829","time":"Jan 8, 2012 @ 8:44am","epoch":1326011940,"text":"This is pretty cool!  As far as I know, this is a pretty unique and innovative game - luring an enemy to his\/her death with a shiny object.  :)  I like it.\r<br\/>\r<br\/>It's not actually all that fun, unfortunately.  It can be really frustrating to get the AI to do what you want, and it feels a little too frantic.  The gameplay and level design probably just needs some more refinement.\r<br\/>\r<br\/>The graphics are pretty cool, I love the hand-drawn look of the background and clouds.  The stick figure guys look very natural and fun when they move.  I wish the actual tiles that the levels are made out of had the same art style as the background.\r<br\/>\r<br\/>No sound :(\r<br\/>\r<br\/>Overall, good job!"},{"author_name":"faijdherbe","author_uid":"6585","time":"Jan 8, 2012 @ 10:50am","epoch":1326019500,"text":"Great graphics, cool idea, very difficult to reach next level, Great game!"},{"author_name":"Odra","author_uid":"8754","time":"Jan 8, 2012 @ 11:17am","epoch":1326021120,"text":"Very nice game! I thought it was a little difficult to murder the blue guy on later levels, because he isnt very good at following you on the platforms. But overall its great!"},{"author_name":"kosinus","author_uid":"3062","time":"Jan 8, 2012 @ 8:24pm","epoch":1326053940,"text":"This is a great gameplay idea! And it looks awesome to boot.\r<br\/>\r<br\/>It's rather difficult, though I'm having a hard time trying to lay my finger on why. Maybe it's simply a bit too fast?\r<br\/>\r<br\/>One thing I couldn't quite make out was whether I was supposed to be alone *with* the star, or if the star simply doesn't matter. On some early levels, I can make the enemy drop with the star, and succeed. On others, notably where the fall is longer, I fail if I do the same. (And I really have to avoid him from grabbing my star when I lean over the edge.)"},{"author_name":"Dietrich Epp","author_uid":"7606","time":"Jan 10, 2012 @ 12:26am","epoch":1326154860,"text":"@Raptor85: The Linux build has to be placed in the same directory as 'Game.exe' and 'Game.app'.  Linux was actually my primary development environment, but unfortunately it's difficult to package games well."}],"images":["ld22\/7606-6ace7c812f40ead10902bb77b3db01d4.jpg"],"links":[{"url":"https:\/\/www.moria.us\/ludumdare\/ld22\/","text":"Windows, macOS, Linux, Source"}],"metadata":{"g_key":"31525","g_author":"7606","g_event":"LD22","g_eventkey":"8","g_subevent":"COMPO","g_urlkey":"31555","g_title":"Lonely Star","g_status":"UCHK1","g_place":"100","g_commentcount":"19","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/7606-shot0.jpg-eq-900-500.jpg"],"text":"The goal of each level is to be alone.\r\n\r\nThe Windows version requires Vista, I think, the graphics will not load on Windows XP.  The Mac version is universal PowerPC \/ Intel and requires OS X 10.5.  A Linux version can be built from source, instructions are included (requires GtkGLExt and some other things).\r\n\r\nI used C++ for the engine.  Graphics were made with Crayola markers, a pen, and The GIMP.\r\n<\/p>","title":"Lonely Star"}