Last Stand by Yezu

[raw]
made by Yezu for LD22 (COMPO)
My tribute to MechWarrior.
Becaues nothing makes You feel more alone than beeing in a 20+ ton machine on a desolate, lifeless planet.

Cool features:
* Large open terrain levels.
* Two full music tracks.
* You can blow stuff up.
* Full plot including sinster beings from outerspace.
* BattleMechs!

Windows requirements:
Java (most preferably recent)

Linux requirements:
Java
OpenAL

INSTRUCTIONS:
Control: WSAD / Arrows + Spacebar + mouse

Included is a configuration app that will enable you to set graphical quality, resolution etc.
NOTE: Unless necessery don't modify the sound settings.

To run the game launch run.bat or run.sh
To run the configuration app launch run_conig.bat or run_config.sh

Mac OS X version (hopefully) comming soon :)

Ratings

Coolness 28% 457
Overall 2.64 371
Audio 2.80 180
Fun 1.80 567
Graphics 3.08 191
Humor 1.20 609
Innovation 2.10 467
Mood 1.90 484
Theme 2.00 561

Feedback

ladron
19. Dec 2011 路 22:00 UTC
It hung when I tried to run fullscreen (Windows 7), but running in a window worked. I didn't manage to blow anything up. When an enemy appeared, the framerate went way down. I tried shooting it, but the bullets didn't seem to have any effect...
ladron
19. Dec 2011 路 22:14 UTC
One more thing - you might want to break the 32bit and 64bit windows builds into separate files, since the download was large and quite slow.
馃帳 Yezu
20. Dec 2011 路 09:14 UTC
I will have to look into this fullscreen stuff :/
Anyway I think I might have made the mechs a bit to sturdy. You can destroy them you just have to hit them a couple of times.
Pierrec
22. Dec 2011 路 19:55 UTC
I didn't manage to make it work...:(
Benjamin
23. Dec 2011 路 23:24 UTC
Battlemechs ! /o/
The move of the robot are ok but it would be better with some kind od dash using the jump bar and activable in air.
I also miss the traditionnal white lines smoke behind the missiles :)
Good overall !
summaky
27. Dec 2011 路 17:13 UTC
Wouldn't start on GNU/Linux x86_64. I've tried the 32 and 64-bit versions and with the 64-bit all I got was a black screen; 32-bit version didn't do anything at all.
Robmaister
30. Dec 2011 路 10:22 UTC
It's not working on Windows 7 64-bit. Based on what I'm seeing in system_err.txt, it's looking for the 64-bit version of the libraries even on the 32-bit version of the game.

java.lang.UnsatisfiedLinkError: no jinput-dx8_64 in java.library.path
java.lang.UnsatisfiedLinkError: no jinput-raw_64 in java.library.path
...
Exception in thread "main" java.lang.UnsatisfiedLinkError: C:\...\LastStand\lib\gluegen-rt.dll: Can't load IA 32-bit .dll on a AMD 64-bit platform
Gregory
30. Dec 2011 路 11:01 UTC
Windows 7 64-bit, the 64-bit version did not start, but the 32-bit version did. 32-bit version is very laggy, even with vsync disabled. Are you attempting to draw everything on the map? I like the content though, and the arrow/distance to target. Not a big fan of the WASD. Would benefit with acceleration and a throttle.
Cosmologicon
02. Jan 2012 路 03:11 UTC
Love the scenery! Unfortunately it's unplayably laggy for me (Linux 32-bit). I managed to find an enemy and I couldn't keep it on my screen for more than two frames at a time, forget aiming at it. The mouse looking seemed really unresponsive. I felt like I had to drag my mouse all the way across my desk to turn the mech by 30 degrees.
Kitch
04. Jan 2012 路 00:32 UTC
Didn't work on win764 for me...
lanoiadimuu
04. Jan 2012 路 00:53 UTC
Really liked the graphics, too bad the enemy killed my framerate and stopped me from playing.