Busy King by Rose
Busy King Instructions:
You play as a king who has a long list of things to do, but his subjects won't leave him alone! You need to stay in your office by yourself to reduce your to-do list. But if a subject catches you, you have to get rid of him by returning him to his room.
Controls:
Play with the arrow keys or WASD.
Notes:
Made in Flashpunk. There's no sound. This is all my own work, but I didn't finish in time to enter the Compo.
Well, it's not completely finished: I wanted to add more people and multiple levels, the in-game instructions aren't great, and there's a bug where a subject will occasionally break free and run out of the castle! But in any case, please tell me what you think.
Postmortem: http://www.ludumdare.com/compo/2011/12/19/busy-king-postmortem/
You play as a king who has a long list of things to do, but his subjects won't leave him alone! You need to stay in your office by yourself to reduce your to-do list. But if a subject catches you, you have to get rid of him by returning him to his room.
Controls:
Play with the arrow keys or WASD.
Notes:
Made in Flashpunk. There's no sound. This is all my own work, but I didn't finish in time to enter the Compo.
Well, it's not completely finished: I wanted to add more people and multiple levels, the in-game instructions aren't great, and there's a bug where a subject will occasionally break free and run out of the castle! But in any case, please tell me what you think.
Postmortem: http://www.ludumdare.com/compo/2011/12/19/busy-king-postmortem/
| Web | http://dl.dropbox.com/u/53970005/LD22.swf |
| Source | http://dl.dropbox.com/u/53970005/LD22.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-22/?action=preview&uid=7352 |
Ratings
| Coolness | 46% | 262 |
| Overall(Jam) | 3.36 | 16 |
| Audio(Jam) | 1.11 | 138 |
| Community | 2.53 | 325 |
| Fun(Jam) | 3.18 | 23 |
| Graphics(Jam) | 3.21 | 59 |
| Humor(Jam) | 2.25 | 53 |
| Innovation(Jam) | 3.67 | 4 |
| Mood(Jam) | 1.88 | 110 |
| Theme(Jam) | 3.53 | 18 |
If you are going to work on it some more, I suggest keeping track of how long it takes the king to finish his list to use as a potential score. (Otherwise your game might be nothing more than a tedious distraction.)