LEFTalone by Elusive
The apocalypse is here! Zombies took over the world and you are the only one left. Fight your way to safety!
This entry is not complete, but fully playable. I am pretty happy with how it turned out, considering it was my first LD48. Much more content was planned (more levels, a score counter and some music for example), but I encountered some complex issues that made me run out of time. I may add some of the planned features post-mortem. The game is written from scratch using C++/SFML.
I am really thrilled to test all those games! Hats off to every brave human being participating in LD48/LD72. It is really hard, but I had a lot of fun.
Have fun testing! :)
This entry is not complete, but fully playable. I am pretty happy with how it turned out, considering it was my first LD48. Much more content was planned (more levels, a score counter and some music for example), but I encountered some complex issues that made me run out of time. I may add some of the planned features post-mortem. The game is written from scratch using C++/SFML.
I am really thrilled to test all those games! Hats off to every brave human being participating in LD48/LD72. It is really hard, but I had a lot of fun.
Have fun testing! :)
| Windows | http://bit.ly/eLD22 |
| Windows (Christmas Edition) | http://bit.ly/eLD22c |
| Source | http://bit.ly/eLD22src |
| Timelapse | http://bit.ly/eLD22t |
| Original URL | https://ludumdare.com/compo/ludum-dare-22/?action=preview&uid=5895 |
Ratings
| Coolness | 52% | 3 |
| Overall | 2.94 | 223 |
| Audio | 2.13 | 364 |
| Community | 2.82 | 207 |
| Fun | 2.94 | 128 |
| Graphics | 3.00 | 213 |
| Humor | 1.79 | 345 |
| Innovation | 1.82 | 570 |
| Mood | 1.88 | 498 |
| Theme | 2.41 | 434 |
I would have prefer a much darker graphic for the mood "alone".
A few suggestions for improvement:
- Acceleration! The zombies and the player would look a bit less robotic if you added a small bit of acceleration to their movement.
- The zombies shouldn't stop the moment they lose you from their view. I think they should shamble on a little bit until they eventually stop.
It was a fun game, thanks!
BTW, your time-lapse is a bit too slow, you should double its fps.
When taking damage the zombies could knock the player back making the game feel my dynamic.
the zombies are fast!