Infinite shifter by Martins

[raw]
made by Martins for LD35 (COMPO)
Idle game with minimal clicking. Let the shapes fall, you can shift the shapes and colors for bigger profit. But don't go too far - spiky shapes are dangerous. Explore all the different combinations!

---
Made using:
- Unity
- Visual Studio
- Paint.net

With help from:
http://www.1001freefonts.com/ (Fonts)
http://www.dafont.com (Fonts)
http://sfbgames.com/chiptone (Sounds)
http://www.bfxr.net (Sounds)
http://www.leshylabs.com/apps/sfMaker/ (Sounds)
http://www.noisetexturegenerator.com/ (Noise image)

PS
keywords: HTML5, Unity

Ratings

Coolness 71% 3
Overall 3.34 352
Audio 2.61 493
Fun 3.21 417
Graphics 2.80 568
Humor 1.81 589
Innovation 3.58 193
Mood 2.79 556
Theme 3.84 155

Feedback

basstian11
17. Apr 2016 · 13:40 UTC
omg i make rectangle ! :-D nice idea
jdmazz
18. Apr 2016 · 03:35 UTC
Very innovative. I enjoyed it.
urfbound
18. Apr 2016 · 03:37 UTC
Cool game! It's been a while since I played a good money builder game. I love the mood of it - kinda like rainymood combined with Interactive Buddy. The graphics are solid and the sound effects are really polished and add well to the mood. If there was one thing that I would change it would be to reduce the effect of the negative money shapes. It's pretty easy to get stuck in a rut if you have too many of those. Maybe some interactive way to deal with them a little better, like the ability to rent a net that would catch x number of negative money shapes for a flat fee. Overall a great and polished game! Thanks for your submission, I was glad to have the chance to play it :D
egos
18. Apr 2016 · 03:37 UTC
an upgrade game well realized and especialy the design /ui
good job
ProjectX593
18. Apr 2016 · 03:39 UTC
A pretty interesting take on idle games, I like that it actually takes thought compared to something like cookie clicker.
Dooskington
18. Apr 2016 · 03:40 UTC
I actually played for a while. Interesting indeed. I didn't like how new shifters that I bought could spawn on top of my other ones.
Crowbeak
18. Apr 2016 · 03:41 UTC
Random works for spawning shape shifters, but random for emitters feels awful when you get rapid, color shape emitting one time and then get slow, grey blobs the next TWO times. But overall, this is a wonderful idle game and with some polish would easily be my favorite idle game of all time.
Syldarion
18. Apr 2016 · 07:35 UTC
The game is, of course, slow-paced, and I really like that. I like the simplicity of it. And that itch to collect all of the shapes was driving me insane. Great job.
redwizard
18. Apr 2016 · 17:31 UTC
Real good idea. Congratulations.
gurkenhobel
18. Apr 2016 · 23:59 UTC
i saw your post at the beginning of the jam on the startpage. searched my history to play the game. totally worth it. great job!
oxysoft
19. Apr 2016 · 04:05 UTC
I love incremental games so naturally I liked this game. Well done!
Munchy2007
19. Apr 2016 · 10:35 UTC
Nice relaxing game.
Qwert73401
19. Apr 2016 · 16:46 UTC
Found a bug... http://prntscr.com/au8r2q
BitDare
20. Apr 2016 · 01:38 UTC
Interesting Idea. I love money making games and this put it in a nice with with a clean UI.
tjxx
20. Apr 2016 · 01:41 UTC
Really cool concept! Definitely on the list of original ideas.
Wahooney
20. Apr 2016 · 05:51 UTC
Strangely addictive.
fin_nolimit
21. Apr 2016 · 01:31 UTC
It took me a second to figure out what was going on but then I got the hang of it and it is quite simple. I like how you can buy stuff to make more money and you can see all the shapes you made. Nice work!!
PeachTreeOath
21. Apr 2016 · 07:13 UTC
The pokemon collecting aspect was a really good call, and the ability to make custom combos.
MightyToastStudio
21. Apr 2016 · 07:46 UTC
Shit! I lost 30 min of my life trying to complete all shapes and colours. I love it, but I felt a little disappointed because there are no prize for completing the panel, not even a words... v.v
Pietdagamer
21. Apr 2016 · 13:15 UTC
I got all the shapes :D Even though it was a bit laggy for me it was very enjoyable to play.
SHLFStudios
21. Apr 2016 · 17:46 UTC
kinda fun, interesting take on a clicker. good use of sfx.
Arskiainen
21. Apr 2016 · 18:17 UTC
Cookie clicker without clicking. Cool take on that.
endel
21. Apr 2016 · 18:49 UTC
I voted 5 in innovation and theme. Really fun clicker game here. I just didn't quite understand the difference in rewards between color and shape. Congratulations.
ragnta
21. Apr 2016 · 19:17 UTC
Cool game. This is my favorite gamestyle. :) I missed the not random buy buttons :(
sepharoth213
21. Apr 2016 · 21:22 UTC
Really clever idea, definitely a lot of potential here! Good job!
IvanFon
21. Apr 2016 · 21:36 UTC
This was a spectacular incremental game! The graphics are nice and it has very unique gameplay. My only complaint is that it gets slower much sooner than most other incremental games, although I enjoy that there is minimal clicking. Great job!
TeamScripta
21. Apr 2016 · 22:04 UTC
I live it! its so adictive GG
josefnpat
21. Apr 2016 · 23:14 UTC
Interesting game! I wasn't able to figure out the pattern, but I did make lots of money! Nice job!
OysterKLAN
24. Apr 2016 · 06:58 UTC
A really relaxing game, pretty fun.
LOSTALLOY
24. Apr 2016 · 07:01 UTC
Very well designed and balanced! I completed all the shapes!
gnerkus
24. Apr 2016 · 07:41 UTC
I don't like spikes. Nice game.

It took me a while to figure out what to do but I did and enjoyed the clicking.
marmpa
24. Apr 2016 · 11:55 UTC
Nice game.It feeled like cookie clicker but i really liked it.Good job
tayl1r
24. Apr 2016 · 12:11 UTC
I think I goofed and ended up with just grey emitters but needing a ton for my upgrades :(((

Good game tho!
hunttis
24. Apr 2016 · 12:24 UTC
Very nice! Managed to get all the shapes!

Don't even really get why this was so fun, but I guess just watching stuff fall is fun :D I think the random-color blob emitter is a bit too powerful (at least if you want to generate all of them)
Togimaro
01. May 2016 · 23:29 UTC
Very good idea and extremely addictive!
Great job!
Brickkid512
09. May 2016 · 13:23 UTC
Very cool idea. Its a good time killer.