Carry Meow Home by Luthwyhn

[raw]
made by Luthwyhn for LD22 (COMPO)
To download:
Follow the link, then go to File -> Download Original

For the Windows version, you play the game by running CarryMeowHome.exe

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In this game, you are a kitten. A kitten who has become lost and is all alone without its mommy-cat. Your goal is to find and return to Mommy.

There's a problem, though. You're tiny and weak... you can't move very far, or very fast.

Yet, there's a solution! These humans think you're SUPER CUTE, and then want to carry you home! If you meow [Space Bar], the ones that hear you will run to pick you up! Don't let them carry you off, though! You need to find Mommy! Let them carry you for a while, but if they don't seem to be going the right way, hop out of their arms [Space Bar] and look for another ride!

Good luck, kitten!

Ratings

Coolness 14% 605
Overall 2.23 541
Audio 1.00 594
Fun 1.54 646
Graphics 2.62 340
Humor 1.57 438
Innovation 2.83 202
Mood 2.11 418
Theme 2.85 271

Feedback

easlern
21. Dec 2011 路 00:46 UTC
I wish I knew where to go- this poor kitten is going to get run over!
Benjamin
22. Dec 2011 路 20:05 UTC
The idea is interesting, you should have add some feedback for the spacebar action, like soundwave or something.
Tifu
24. Dec 2011 路 16:16 UTC
Is there some way to know which way mommy is? It an awesome idea, but its hard enough trying to get somewhere nevermind not knowing where somewhere is :S

I did eventually find her - couldn't quit the game and leave the kitten alone D=
馃帳 Luthwyhn
25. Dec 2011 路 00:36 UTC
Benjamin: I intended to! Time limit got me bad in the sound department.

Tifu: Nope, nothing implemented to help find her - I'd originally intended to try to do something with sound for that as well, though I hadn't worked out exactly what.
Aaron
25. Dec 2011 路 15:48 UTC
Nice job soldiering through the dare despite illness AND a birthday, bravo. :)

I think the game's adorable and uses a clever mechanic on real-world adorableness (sometimes I pretended that I was the human carrying the kitty instead), but like the others, also feel that more guidance would have been nice--especially in a randomly generated world. How would you know if somebody's carrying you in the right direction? It ended up being a guessing game.
Hazard
30. Dec 2011 路 12:06 UTC
Great idea, but not very fun to play at the moment. As others said, some guidance would have been nice.
ratking
06. Jan 2012 路 17:06 UTC
Really interesting idea, but unfortunately that's about it. The carrying mechanic didn't even work in my case. I liked some of the pixel art. :)
Mysticales
23. Feb 2012 路 06:00 UTC
Cute game.