A Manor of Speaking by Yoman
!IMPORTANT!
I have found that clicking outside the game window stops the game from working properly. Press F4 to make it fullscreen and then you can't click outside the window, but if you must play in a window, just watch where that little white dot is when you click. Though you don't need to click except at the menu, so ...
I suppose it also occurs if you alt-tab, not sure.
-----
This is basically a LD48 submission that needed to be bugfixed.
Music was created using Avairy's music maker (drum loops, samples etc), sound effects generated with DrPetter's SFXR. Everything else created by me.
Originally submitted for the Ludum Dare Comp (finished the game with hours to spare) but a major bug that my friend found the next morning AFTER the submission caused me to patch it up and submit for the Ludum Jam instead. :( Oh well.
A HTML5 port may be available soon.
-------------------------------------------------
You can download my original LD submission below:
EXE: http://www.mediafire.com/download.php?l64w5j654b5obru
SRC: http://www.mediafire.com/download.php?lxp98nnr5wpd447
I have found that clicking outside the game window stops the game from working properly. Press F4 to make it fullscreen and then you can't click outside the window, but if you must play in a window, just watch where that little white dot is when you click. Though you don't need to click except at the menu, so ...
I suppose it also occurs if you alt-tab, not sure.
-----
This is basically a LD48 submission that needed to be bugfixed.
Music was created using Avairy's music maker (drum loops, samples etc), sound effects generated with DrPetter's SFXR. Everything else created by me.
Originally submitted for the Ludum Dare Comp (finished the game with hours to spare) but a major bug that my friend found the next morning AFTER the submission caused me to patch it up and submit for the Ludum Jam instead. :( Oh well.
A HTML5 port may be available soon.
-------------------------------------------------
You can download my original LD submission below:
EXE: http://www.mediafire.com/download.php?l64w5j654b5obru
SRC: http://www.mediafire.com/download.php?lxp98nnr5wpd447
Ratings
| Coolness | 48% | 248 |
| Overall(Jam) | 2.58 | 88 |
| Audio(Jam) | 2.73 | 63 |
| Community | 2.50 | 326 |
| Fun(Jam) | 2.27 | 90 |
| Graphics(Jam) | 3.08 | 66 |
| Humor(Jam) | 1.14 | 148 |
| Innovation(Jam) | 2.45 | 68 |
| Mood(Jam) | 2.82 | 34 |
| Theme(Jam) | 3.42 | 20 |
Exception in thread "main" java.lang.StackOverflowError
at sun.misc.Unsafe.compareAndSwapLong(Native Method)
at java.util.concurrent.atomic.AtomicLong.compareAndSet(AtomicLong.java:121)
at java.util.Random.next(Random.java:139)
at java.util.Random.nextFloat(Random.java:351)
at com.msynet.ld22.Entity.update(Entity.java:44)
at com.msynet.ld22.Miner.update(Miner.java:41)
at com.msynet.ld22.Entity.update(Entity.java:44)
at com.msynet.ld22.Miner.update(Miner.java:41)
...
I'm not sure why you're trying to run this on OSX, or why you've given me a Java runtime exception, but the game is only meant to run on Windows. I think that there is a GameMakerToMac application somewhere but I have not used it for this.
@soy_yuma: Thanks!
Both of you, not sure about why the flashlight-off bug exists but I'll look into it for the next version. Keep the comments coming, even if it's just 'I like the lighting' !
It would be nice to be able to skip the cutscene at the beginning too.
However, the lighting effects are nicely done. The graphics also look polished, and the music fits the mood perfectly. I can't exactly say that this is very innovative because there are many other games with the same ideas, but this fits the "alone" theme very well. Great job!
Lovely graphics and sound, though.