Dread Maze by demonpants
Dread Maze.
You are a hero battling in a never-ending dungeon, all alone. Click to move. Automatically attack monsters in your way or pick up items in your path. Get to the goal in the bottom right.
Playable as an applet.
******* The applet flickers on Mac because Apple borked applet support. Instead, use the downloadable version. *********
You are a hero battling in a never-ending dungeon, all alone. Click to move. Automatically attack monsters in your way or pick up items in your path. Get to the goal in the bottom right.
Playable as an applet.
******* The applet flickers on Mac because Apple borked applet support. Instead, use the downloadable version. *********
| Web | http://www.otcsw.com/applet/DreadMaze/ |
| Mac (web version flickers on Mac) | http://www.otcsw.com/applet/DreadMaze/DreadMaze2.jar |
| Original URL | https://ludumdare.com/compo/ludum-dare-22/?action=preview&uid=531 |
Ratings
| Coolness | 66% | 3 |
| Overall | 3.41 | 69 |
| Audio | 2.80 | 180 |
| Community | 1.83 | 594 |
| Fun | 3.56 | 19 |
| Graphics | 3.00 | 213 |
| Humor | 2.57 | 128 |
| Innovation | 2.44 | 340 |
| Mood | 2.35 | 333 |
| Theme | 2.52 | 406 |
Well, it seems you cant start writing a comment while you are still playing, I got killed by a skeleton I think xD
I fought the first boss and I won :D
ReBirth
I like the idea, but as it stands, the game punishes you for progress in a way it really wasn't intended to.
specs? And were you playing the Applet? I haven't heard of performance problems from anyone else. Thanks!
I used the web applet on Windows Vista in Chrome. The hardware specs for the machine:
Core 2 Duo 3.16GH,
8GB Ram,
NVIDIA GeForce 8500 GT.
Obviously not a monster, but should be sufficient.
As for when I noticed the problem, it was on the 2nd floor. The larger the floor and the more of it I explore, the worse the issue becomes. If I make it to a new floor, the severity of the input lag drops precipitously until that new floor is more fully explored.