Delirium! by V0ID

[raw]
made by V0ID for LD22 (COMPO)
My first LD48 Entry and the most advanced game I've ever written so far.

You are alone in the woods. Hallucinations are (almost) scaring you to death. Survive!

Please press F1 ingame to learn more ; )

Sadly there was not much time left building a nice map, nice AI, partial map loading or to fix other performance issues.

I hope you can nevertheless enjoy my game and imagine what will evolve out of this raw piece of code : )

Ratings

Coolness 10% 641
Overall 2.69 333
Audio 1.75 461
Community 2.20 453
Fun 2.23 405
Graphics 2.31 451
Humor 1.40 524
Innovation 2.62 279
Mood 3.08 127
Theme 3.46 101

Feedback

Aslai
19. Dec 2011 路 06:49 UTC
Err... Is there a download link somewhere?
馃帳 V0ID
19. Dec 2011 路 18:44 UTC
The URL didn't work without the http://. Sorry, didn't know that^^
Quimby
19. Dec 2011 路 23:30 UTC
Interesting game, though without sort of goal or method of avoiding the enemies once they locked on, it all feels a little pointless...
I really liked the idea though, and it would have been fun if there were some sort of objective/strategy to the gameplay.
The graphics were definitely charming, and reminded me a little of the Spectrum.
馃帳 V0ID
20. Dec 2011 路 20:29 UTC
Thanks for your comment : )

Did you press F1? You can fight mobs with your flashlight. The goal is to leave the forest or to stay alive until 08:00 ; )
kato9
20. Dec 2011 路 22:45 UTC
Oops I scared myself to death. Well, I played it for a little bit. Can't really tell if there's a goal or an ending. Seems like a decent base for a game though. The graphics are simple but I think they have a charming retro vibe to them. F1 doesnt work in the web version, but I didnt figure out that right mouse click lets you use the flashlight.
馃帳 V0ID
21. Dec 2011 路 00:22 UTC
"F1 doesnt work in the web version" I didn't encounter that problem, so I added some text to the embedding html-file now.
Thanks for your accolade : )
matthias_zarzecki
02. Jan 2012 路 06:41 UTC
I like the "scare monster with light"-idea.
Fenmar
07. Jan 2012 路 10:36 UTC
Great athmosphere. I also liked that there are multiple ways to win the game and the heartbeat becoming faster was a very good idea. It lacks a menu (especially a restart button).

Please note that you are not allowed to take graphics and sounds from the internet if you are participating in the 48h compo (this includes opengameart.com and freesound.org) Please enter the Jam instead if you want to include such ressources.