Werewolf Escape by BSODDevTeam
Werewolf Escape is a survival-runner game with delightful story about werewolf and his tough fate.
Here is a story:
Freddy headed the biggest underground methamphetamine operation in modern history. During a covert-ops government raid, he was subjected to a chemical spill, leading to unseen consequences. Freddy was arrested that night. While in prison his body began to develop wolf-like attributes. Through careful deliberation with a prison guard, he was able to obtain a cell phone, plot his escape and break free. He yearns for freedom, and will avoid getting caught at all costs. The police are close behind, and they’re sending reinforcements. The future of Freddy’s life depends on this moment. He must survive.
Controls:
You are the man with a phone use WASD or arrows to dodge cars and crowd that's coming for you. Your main goal is to survive before night comes.
Be cautious or die!
Bugs:
Your feedback is important for us.
Car bug will be fixed!
Credits:
Music by Wes Devore (http://wesdevore.com/)
Team BSOD:
Development stuff by leVch (samigsoft@gmail.com)
Art by Anastasia (Spirituellen Impuls)
Texture Compressing brought to you by Unity!
Coldfix #1
1) Fixed some problems with animations.
2) More accurate collision detection. (we would hope so)
3) Mac and Linux versions are available to download.
Coldfix #2
1) Cool animation in a main menu.
2) Even more accurate colliders.
3) Road is more smooth.
Here is a story:
Freddy headed the biggest underground methamphetamine operation in modern history. During a covert-ops government raid, he was subjected to a chemical spill, leading to unseen consequences. Freddy was arrested that night. While in prison his body began to develop wolf-like attributes. Through careful deliberation with a prison guard, he was able to obtain a cell phone, plot his escape and break free. He yearns for freedom, and will avoid getting caught at all costs. The police are close behind, and they’re sending reinforcements. The future of Freddy’s life depends on this moment. He must survive.
Controls:
You are the man with a phone use WASD or arrows to dodge cars and crowd that's coming for you. Your main goal is to survive before night comes.
Be cautious or die!
Bugs:
Your feedback is important for us.
Car bug will be fixed!
Credits:
Music by Wes Devore (http://wesdevore.com/)
Team BSOD:
Development stuff by leVch (samigsoft@gmail.com)
Art by Anastasia (Spirituellen Impuls)
Texture Compressing brought to you by Unity!
Coldfix #1
1) Fixed some problems with animations.
2) More accurate collision detection. (we would hope so)
3) Mac and Linux versions are available to download.
Coldfix #2
1) Cool animation in a main menu.
2) Even more accurate colliders.
3) Road is more smooth.
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 2.65 | 1036 |
| Audio(Jam) | 3.09 | 428 |
| Fun(Jam) | 2.46 | 1015 |
| Graphics(Jam) | 3.44 | 476 |
| Humor(Jam) | 2.07 | 707 |
| Innovation(Jam) | 1.98 | 1104 |
| Mood(Jam) | 2.65 | 849 |
| Theme(Jam) | 2.09 | 1101 |
Your collision detection is not at all good.
Anyways, great work!
The sound was also well execured, but some improvements on levels (backgroundmusic vs sfx) would be nice .
The collision detection is a little bit unfair for the player, but that could easily be tweaked.
It is a nice game for a gamejam, well done!
Other than that its a good game :)
However, like a lot of people said already : I expected a bit more in the game. I though something was going to happen once I reached midnight... You could have had a change in gameplay : you morph into a werewolf and start eating humans to regain some health. Then you turn back into a human and have to survive the day one more time : that could be make a more diversed game, and the theme would really fit in the gameplay, not just as an excuse.
The physics were okay. The collisions could be a little reworked.
Maybe you should "see" your character get pushed a little (not too much) once he gets hit, because right now it feels as if he's a ghost that doesn't like going through cars.
The game is playable and enjoyable, so I might have been a little harsh in the previous paragraphs. I just wanted to say some things are missing, and where you could improve.
Good luck for the next ludum dare!