{"author_link":"\/author\/matt\/","author_name":"matt","author_uid":"7275","comments":[{"author_name":"DeadlyFugu","author_uid":"8281","time":"Dec 19, 2011 @ 4:56am","epoch":1324270260,"text":"Was a bit too difficult, took away from the fun - I had to time the jumps just right. Pretty sweet though."},{"author_name":"cadin","author_uid":"7233","time":"Dec 19, 2011 @ 8:29pm","epoch":1324326240,"text":"Brutally difficult."},{"author_name":"Phen","author_uid":"4351","time":"Dec 20, 2011 @ 1:54am","epoch":1324345740,"text":"The random meteors are a problem when one slip-up forces you to redo the entire (slow) thing from the beginning.\r<br\/>\r<br\/>It's not even really a problem with &quot;difficulty,&quot; as it is with frustration: the otherwise interesting atmosphere is ruined when you're redoing the first 5 minutes of gameplay for the twentieth time. \r<br\/>\r<br\/>It actually seems like a pretty good game:  I &lt;i&gt;want&lt;\/i&gt; to see the rest of the game.  I really just don't think it's worth it to redo everything up to the point where I last died.\r<br\/>\r<br\/>I hope checkpoints were planned, but you didn't have time for them? With the addition of a checkpoint system, I think this would be a fun and interesting platformer."},{"author_name":"Wiering","author_uid":"29","time":"Dec 21, 2011 @ 12:29am","epoch":1324427040,"text":"It was a bit frustrating, but I got to the end!"},{"author_name":"lanoiadimuu","author_uid":"7264","time":"Dec 24, 2011 @ 12:14pm","epoch":1324728540,"text":"Too bad i had to redo everything every time i died, but it's an interesting entry."},{"author_name":"demonpants","author_uid":"531","time":"Jan 10, 2012 @ 12:28am","epoch":1326154980,"text":"The biggest issue as others have observed is the difficulty. If the game had checkpoints or lives or something similar, it would be great. As it stands, I quickly got tired of repeating the same bit of level over and over."}],"images":["ld22\/7275-63e6b87df588b01ecaab01063d066fc9.jpg","ld22\/7275-046086262ed4355b9677d479c1fae347.jpg"],"links":[{"url":"http:\/\/www.swfcabin.com\/open\/1324308598","text":"Web"},{"url":"http:\/\/personal.stevens.edu\/~mcontini\/ld22\/","text":"Source"}],"metadata":{"g_key":"31782","g_author":"7275","g_event":"LD22","g_eventkey":"8","g_subevent":"COMPO","g_urlkey":"31812","g_title":"Dying Alone","g_status":"UCHK1","g_place":"367","g_commentcount":"6","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/7275-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/7275-shot1.png-eq-900-500.jpg"],"text":"I think it turned out pretty okay!\r\n\r\nHere's what changes I think it needs most:\r\n1) The meteors need to be more fair in how dodgeable they are. Also, I think they might completely disappear for a little while sometimes.\r\n2) Add checkpoint(s). At least one after you return the first engine.\r\n3) Make better music. Because, you know, it's pretty bad.\r\n4) Make a better title.<\/p>","title":"Dying Alone"}