BraveWorker by rawbits
EDIT: For you who can't download the game. Right click on one of the links above and save it to your harddrive. Unpack the files somewhere - they are in a seperate directory for your ease. Run the only runnable file you have there.
In the game you are a game tester who racing with the others 'how many mazes sold / minute'.
Use WASD to get to the exit of the maze in the bottom-right corner.
Watch out for your stats! If you get stress to much, then you going mad and the game ends. Try drinking water to calm down. It's good to solve hydratation problem too, but it will raise bladder bar. Similarly if you getting tired you fall asleep. This is why you have coffee in the desk. Click it. If it's empty, then you can make another dose by clicking it once more. The game ends when hydratation goes too low or bladder goes too high so maintain them as well. You can go to toilet by clicking in the bladder stat area.
(The following isn't implemented yet... :( )
When going to toilet or making coffee, you can encounter ghosts and hallucinations that raises stress. You need to avoid collision with objects in running mode and click them to conclude they are not real in coffee making mode.
(...to this point.)
Some of the parts are not playable and there is no sound, but It more or less finished in about 12 hours. It contains 2 minigame - the 3rd isn't included sadly and the 2nd isn't playable - and a monitoring system that you need to keep an eye on while you play.
Written entirely in Processing with graphics made with Gimp. Source code is included and well noted - in hungarian - except for the not finished and temporary parts.
In the game you are a game tester who racing with the others 'how many mazes sold / minute'.
Use WASD to get to the exit of the maze in the bottom-right corner.
Watch out for your stats! If you get stress to much, then you going mad and the game ends. Try drinking water to calm down. It's good to solve hydratation problem too, but it will raise bladder bar. Similarly if you getting tired you fall asleep. This is why you have coffee in the desk. Click it. If it's empty, then you can make another dose by clicking it once more. The game ends when hydratation goes too low or bladder goes too high so maintain them as well. You can go to toilet by clicking in the bladder stat area.
(The following isn't implemented yet... :( )
When going to toilet or making coffee, you can encounter ghosts and hallucinations that raises stress. You need to avoid collision with objects in running mode and click them to conclude they are not real in coffee making mode.
(...to this point.)
Some of the parts are not playable and there is no sound, but It more or less finished in about 12 hours. It contains 2 minigame - the 3rd isn't included sadly and the 2nd isn't playable - and a monitoring system that you need to keep an eye on while you play.
Written entirely in Processing with graphics made with Gimp. Source code is included and well noted - in hungarian - except for the not finished and temporary parts.
Ratings
| Coolness | 81% | 2 |
| Overall | 2.04 | 603 |
| Audio | 1.00 | 594 |
| Community | 2.67 | 260 |
| Fun | 1.56 | 637 |
| Graphics | 2.29 | 465 |
| Humor | 1.83 | 335 |
| Innovation | 2.04 | 503 |
| Mood | 1.64 | 578 |
| Theme | 1.93 | 592 |
I could download and extract the source code, but then I didn't know what the pde extension is for.
summaky: This game was made in Processing as I stated that in my first post.
Also to all of you: I have downloaded the Windows version on 7 different PCs of my friends and it worked fine on all cases...
But thanks for the comments and trys!