Diamond Darkness by sr101
I was going to add much more to this, (including a title screen :P) But I was pretty busy, but I like the game a little so I decided to enter it anyway :D
Controls:
W - Walk Towards Mouse
S - Walk Away From Mouse
Left Click - Shoot
Mouse Wheel - Change Color
Your color must match the zombie-things you're shooting at in order to kill them.
The goal is to find as many (randomly placed) diamonds as you can in the randomly generated map.
Enjoy :P
Controls:
W - Walk Towards Mouse
S - Walk Away From Mouse
Left Click - Shoot
Mouse Wheel - Change Color
Your color must match the zombie-things you're shooting at in order to kill them.
The goal is to find as many (randomly placed) diamonds as you can in the randomly generated map.
Enjoy :P
| Windows | http://www.mediafire.com/?3u185rb5cbypjtw |
| Source | http://www.mediafire.com/?0ts5sj5b8s517jh |
| Original URL | https://ludumdare.com/compo/ludum-dare-22/?action=preview&uid=7428 |
Ratings
| Coolness | 0% | 685 |
| Overall | 2.50 | 435 |
| Audio | 2.82 | 176 |
| Community | 1.71 | 632 |
| Fun | 2.17 | 429 |
| Graphics | 2.83 | 278 |
| Humor | 1.33 | 545 |
| Innovation | 2.58 | 291 |
| Mood | 2.40 | 320 |
| Theme | 2.25 | 487 |
As CPO said, I couldn't find any diamonds, and as CplMustard said, without a small area of light around the player, we just can't see where the fast monsters are coming from.
An alternative would be to have the sillouette of the monsters appear (no color), when not under the flashlight, so you know you need to run, but you don't know what color to use to kill them.
Also, changing colors to match the monsters using the scroll wheel is a bit too hard at the moment. Maybe use the right button instead? Or make the scrool wheel a tad lass sensitive? Or use less colors?
Hope you keep working on the cool concept!
Lighting effects are great and really fit the mood. You could maybe do a radius of twilight, but if enemies moved more slowly, I don't think it would be necessary for players to see them coming. Fast moving and invisible makes for a frustrating combination.