{"author_link":"\/author\/dzagidulin\/","author_name":"Dmitri Z","author_uid":"7625","comments":[{"author_name":"James Paige","author_uid":"4779","time":"Dec 19, 2011 @ 5:40am","epoch":1324272900,"text":"You didn't briiiiine me!"},{"author_name":"code_glitch","author_uid":"4203","time":"Dec 19, 2011 @ 12:02pm","epoch":1324295820,"text":"A little bit more in the way of 'stuff to do' and 'variation' with a tiddle of music and we'd have a winner.\r<br\/>\r<br\/>Nonetheless - I highly don't regret the 90 seconds of my life spent playing this twice (and maybe even a third time :P)"},{"author_name":"Frib","author_uid":"3939","time":"Dec 20, 2011 @ 5:07pm","epoch":1324400520,"text":"Firefly has been renewed! Yay!"},{"author_name":"JoeCool17","author_uid":"5160","time":"Dec 20, 2011 @ 11:06pm","epoch":1324422060,"text":"I would have liked to see more variation, challenge, maybe a little more of a point, moving enemies, heck, these themes present an interesting challenge. Maybe after the compo's over you could sit down and think about some interesting ways to embody and fight these enemies, I think that would be a good game right there, rather than getting behind a scanned drawing and pressing the space bar. Good luck, I hope you do well!"},{"author_name":"summaky","author_uid":"1885","time":"Dec 25, 2011 @ 1:35pm","epoch":1324819800,"text":"It lacks in game play a lot, but still it manages to be fun somehow!"},{"author_name":"nate427","author_uid":"7563","time":"Jan 8, 2012 @ 10:05pm","epoch":1326060000,"text":"Not much gameplay, and very short. BUT I LOVE IT SO MUCH. :D"},{"author_name":"callidus","author_uid":"846","time":"Jan 9, 2012 @ 6:03pm","epoch":1326131880,"text":"haha nice ending"},{"author_name":"FredericRP","author_uid":"4277","time":"Jan 9, 2012 @ 11:15pm","epoch":1326150600,"text":"You got one more star with &quot;Pluto is a planet again&quot; ;-)"}],"images":["ld22\/7625-8dc5903811ffe20c13d2b6957fc85dfb.jpg"],"links":[{"url":"http:\/\/memetika.com\/iron_santa\/ludum-dare-22\/","text":"Windows"},{"url":"http:\/\/memetika.com\/iron_santa\/ludum-dare-22\/","text":"Web"},{"url":"https:\/\/github.com\/dmitrizagidulin\/IronSanta\/tree\/0e7cc41b96c755bab8e2ae341cc19f963395f6ba","text":"Source"}],"metadata":{"g_key":"31811","g_author":"7625","g_event":"LD22","g_eventkey":"8","g_subevent":"COMPO","g_urlkey":"31841","g_title":"Iron Santa (world battle)","g_status":"UCHK1","g_place":"596","g_commentcount":"8","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/7625-shot0.png-eq-900-500.jpg"],"text":"Wow. I never thought I'd be able to animate a sprite on screen.\r\nBut, here it is, my very first end-to-end video game. It's super minimalist. And I had to learn pretty much everything this weekend (how to program in Javascript, how to use the JawsJS game framework, how to draw vector art, etc). And, obviously ran out of time. \r\n\r\nInstructions:\r\nArrow keys to move.\r\nSpace to shoot.\r\nEnter to select\r\n\r\nCredits:\r\nThank you to Johnicholas for getting us all into this! \r\nThank you to Cat Valente for ideas and words and support!\r\nThank you to Sarah for the heart containers, and to the whole ME Ruby crew for a great weekend.<\/p>","title":"Iron Santa (world battle)"}