A Whisperer in Darkness: The Game by Sawtan
You are Henry Akeley, a eremite professor that lives in the Vermont wilderness. After heavy raining and flooding of the area strange creatures starts to appear. They come each moonless night and seem to be everything than friendly. With your shotgun and a couple of grenades and a #&%!load of dogs you fight the creatures from beyond the stars in this epic game! They want your brain and it's your job not to loose it!
Ratings
| Coolness |
42% |
302 |
| Overall |
2.19 |
556 |
| Audio |
2.08 |
380 |
| Community |
2.67 |
260 |
| Fun |
1.75 |
580 |
| Graphics |
3.06 |
202 |
| Humor |
1.75 |
360 |
| Innovation |
2.31 |
393 |
| Mood |
1.62 |
589 |
| Theme |
1.56 |
673 |
Feedback
I had a chuckle at dogs as your life points.
Is killing people good or bad? On one hand, I get a "ouch" sound effect. On another, I get a golden chalice when I kill a person.
caranha: Yeah, first time speed dev'in, so I had some issues with time planning to make the game an actual game and balanced.
Killing people is good, they are the agents of the evil Mi-Go's and need to be put down for their own good, the people carry additional loot and if you get them you'll earn more life at the end of the round! :)