A Whisperer in Darkness: The Game by Sawtan

[raw]
made by Sawtan for LD22 (COMPO)
You are Henry Akeley, a eremite professor that lives in the Vermont wilderness. After heavy raining and flooding of the area strange creatures starts to appear. They come each moonless night and seem to be everything than friendly. With your shotgun and a couple of grenades and a #&%!load of dogs you fight the creatures from beyond the stars in this epic game! They want your brain and it's your job not to loose it!

Ratings

Coolness 42% 302
Overall 2.19 556
Audio 2.08 380
Community 2.67 260
Fun 1.75 580
Graphics 3.06 202
Humor 1.75 360
Innovation 2.31 393
Mood 1.62 589
Theme 1.56 673

Feedback

Shigor
20. Dec 2011 路 19:31 UTC
Am I missing something, or is it really just blindly clicking and hoping you'll win?
馃帳 Sawtan
20. Dec 2011 路 20:34 UTC
Nah, I had to cut a lot of features and plans the last hours, so that's pretty much what I managed to do! I'll try to make it more skillbased when the voting is over, like giving the player a 1 sec peak before starting the shooting!
Stargoat
03. Jan 2012 路 15:17 UTC
The graphics are cool, but... not much of a game here it seems :S.
caranha
03. Jan 2012 路 15:25 UTC
Interesting concept, but with serious balancing issues.

I had a chuckle at dogs as your life points.

Is killing people good or bad? On one hand, I get a "ouch" sound effect. On another, I get a golden chalice when I kill a person.
馃帳 Sawtan
08. Jan 2012 路 10:33 UTC
Stargoat: hehe glad you like the gfx :)

caranha: Yeah, first time speed dev'in, so I had some issues with time planning to make the game an actual game and balanced.

Killing people is good, they are the agents of the evil Mi-Go's and need to be put down for their own good, the people carry additional loot and if you get them you'll earn more life at the end of the round! :)
Make A Game
08. Jan 2012 路 16:40 UTC
Not that clear on the objectives at first, but the art and gameplay choice were interesting.