Leave Me Alone! by blahoink

[raw]
made by blahoink for LD22 (COMPO)
Notch is tired of fanboys chasing him around. He just wants to be alone. :*(

Controls are arrow keys / WASD to move, click / spacebar to shoot, and p to pause.

Please excuse my horrific code.

Ratings

Coolness 50% 3
Overall 2.49 443
Audio 1.30 515
Community 2.29 424
Fun 2.51 288
Graphics 2.31 451
Humor 3.51 19
Innovation 1.96 530
Mood 1.95 471
Theme 3.28 151

Feedback

xilefian
19. Dec 2011 · 14:39 UTC
Oh my god, it's so simple, but so so so funny.
I didn't even realise it was notch until they said it was.

Had lots of fun, I don't get why the timer was there (I never died, quit when I got bored), but I was laughing the entire time. The title graphic is priceless.
Matt Rix
19. Dec 2011 · 19:07 UTC
Hah, bizarre game. Kinda fun for a little bit, although it never really got difficulty, just kinda kept tapping space.
angrygeometry
20. Dec 2011 · 00:02 UTC
after a little while i couldn't turn around and so was stuck facing right trying to punch everything. cool little game though
andrebeton
20. Dec 2011 · 00:10 UTC
Was fun for a little while. A little bit buggy.
I agree with xilefian about the title graphic :-)
RHY3756547
20. Dec 2011 · 00:17 UTC
It said I survived for 20 whole minutes, maybe the time at the end is x10 too high?
Gaeel
20. Dec 2011 · 00:28 UTC
This one made me laugh out loud, a great fun, inside-joke, social commentary (what?), blood fest!
Dark Acre Jack
20. Dec 2011 · 17:50 UTC
What the...
Redbone
20. Dec 2011 · 19:43 UTC
That was hilarious.
magicrat
20. Dec 2011 · 19:57 UTC
funny funny game, got a bit repetitive after a while but the comments by the fan boys were hilarious!
EvilDemonCreature
20. Dec 2011 · 23:39 UTC
If you want to 'win' this game. The trick is to never leave the first two platforms.

Whenever a fan spawns, just lead him to the lower platform, and he'll almost always fall down trying to follow you to the higher platform. If the logic about where fans spawn were changed from fixed points on the map, to points relative to where you are standing, it might be harder to exploit this tactic.

As the fans start to pile up below you, you begin to realize that the solution is as elegant as the metaphor this game represents.
binary_girl
20. Dec 2011 · 23:40 UTC
hehe made me larf ..good stuff :)

p.s quite clever to have the word 'notch' on yer description aswell for it to come up when ppl looks for notch's game ;p
Setech
22. Dec 2011 · 07:35 UTC
Very funny, and very true xD
summaky
25. Dec 2011 · 13:57 UTC
Very funny!
marudziik
27. Dec 2011 · 13:14 UTC
Had quite a few laughs - and it's an interesting LD commentary. It's playable, has decent graphics (especially different hit animations when holding space), and fanboy comments are hilarious.
A pity the player's sprite stays facing right even when going left, which in Flixel can be done in no time (see FlxSprite.facing, photonstorm tutorials). Other than that, it's fine.
🎤 blahoink
27. Dec 2011 · 16:22 UTC
@marudziik, facing is determined by the position of the mouse, because i originally intended for people to use the mouse to punch, but added the spacebar so trackpad users would not go insane.
SonnyBone
29. Dec 2011 · 18:46 UTC
MAKIN' GAMES AND PILIN' THE BODIES TO THE SKY!!!
sirGustav
08. Jan 2012 · 21:33 UTC
hilarious!
Darkhog
13. Mar 2012 · 14:54 UTC
Why the guy on title screen looks so much like Notch? (sorry, couldn't resist)