Abandoned Planet by Wahooney
Doesn't have sound. First submission... Nothing else to add.
Ratings
| Coolness | 0% | 685 |
| Overall | 2.60 | 390 |
| Audio | 1.14 | 549 |
| Community | 2.20 | 453 |
| Fun | 1.80 | 567 |
| Graphics | 3.27 | 155 |
| Humor | 1.29 | 575 |
| Innovation | 2.53 | 314 |
| Mood | 2.71 | 219 |
| Theme | 3.33 | 133 |
(note: Also, I am entirely aware of how petty of a feature it is for me to focus my entire comment on, but it's that same spirit I assume that if it's something I personally neglect to mention, it's something that would never be brought up. In truth, I expect most times where I decide to write a comment, it will be written under a very similar context. If you do find someone else that comments on this very specific, very insignificantly obscure aspect of your game, please try and let me know, so I can maybe get in touch with this person.)
In all honesty I bit off a whole lot in this project and certain aspects didn't get the attention they deserved, like my Hope mechanic (which is going to be awesome once it's done and dusted!)
Thanks for the crit though, it makes me stronger ;)
Tested and working! Thanks for the heads up!
@someone: If I have time today. I'll put up a new build with the ability to skip the intro and (maybe!) some instructions in game. Thanks for your input :)
The intro is way too long. I re-started this game 4 times, and slogging thorugh the dialogue was boring. The instructions say the right mouse-button does sth, but in webbuilds it opens a link to the Unity-page.
Also, lovely blur-effect when thirsty. Keep up the good work!
Thanks for the feedback.
Right click doesn't work if you're playing on a browser.
The EM was a cool gadget, but I'd never know I had it if I wasn't trying out the controls.
The grabbing mechanic wasn't great, and I don't understand why the need for mouse controls. Is there shooting involved at some point?
It looks interesting, but there isn't much of an objective to guide me through.