{"author_link":"\/author\/binary_girl\/","author_name":"binary_girl","author_uid":"8824","comments":[{"author_name":"binarycoder","author_uid":"7401","time":"Dec 19, 2011 @ 3:04pm","epoch":1324306740,"text":"I was unable to run it :\/\r<br\/>\r<br\/>(Win 7 x64)"},{"author_name":"binary_girl","author_uid":"8824","time":"Dec 19, 2011 @ 3:29pm","epoch":1324308240,"text":"ahh really ?! what if anything happened ? :("},{"author_name":"Jiggawatt","author_uid":"5551","time":"Dec 19, 2011 @ 3:46pm","epoch":1324309260,"text":"Don't forget to unzip before playing.\r<br\/>\r<br\/>Nice idea for a game. I've wanted to do a sound-only game, but your approach was different. Found the kitty too."},{"author_name":"dr_soda","author_uid":"8342","time":"Dec 19, 2011 @ 3:46pm","epoch":1324309260,"text":"Nothing happens when I try to run it either.  Windows Vista 64.\r<br\/>\r<br\/>I double click the executable Jar file and nothing happens.  Same thing when I right click and choose &quot;Open&quot; from the context menu."},{"author_name":"binary_girl","author_uid":"8824","time":"Dec 19, 2011 @ 3:54pm","epoch":1324309740,"text":"strange ..jiggawatt is on win7bit and it works for him.. i just tried it on 32bit XP and it worked but sum1 on irc said it didnt on their xp32bit .. must b to do with something not being installed on sum systems.. all il never track that down :("},{"author_name":"Zed","author_uid":"4687","time":"Dec 19, 2011 @ 4:57pm","epoch":1324313520,"text":"Very clever! also very tricky... Nicely done."},{"author_name":"Andrew","author_uid":"5432","time":"Dec 19, 2011 @ 5:06pm","epoch":1324314060,"text":"Interesting idea. Been planning on doing something similar for a while as well."},{"author_name":"binary_girl","author_uid":"8824","time":"Dec 19, 2011 @ 5:27pm","epoch":1324315320,"text":"ive updated the zip with some libs that meant some ppl couldnt run it.. it should work for every1 now :)"},{"author_name":"binarycoder","author_uid":"7401","time":"Dec 19, 2011 @ 6:59pm","epoch":1324320840,"text":"Huh, its still not working... I have JARs set to open with 7-zip, any chance for some sort of a launcher?"},{"author_name":"FacticiusVir","author_uid":"8404","time":"Dec 19, 2011 @ 7:59pm","epoch":1324324440,"text":"I try to run this and get &quot;Could not find the main class: Alone. Program will exit.&quot; on Win7 x64."},{"author_name":"Atomic","author_uid":"1556","time":"Dec 19, 2011 @ 8:41pm","epoch":1324326960,"text":"Nice idea, reminds me of an old LD game of mine (Soundscape). The music starts to get very annoying after a while, a way to turn it off would be nice. A level counter would be nice to keep your progress, I had to skip level 9 but I'd probably try harder if I knew it was level 9 ;)"},{"author_name":"binary_girl","author_uid":"8824","time":"Dec 19, 2011 @ 8:49pm","epoch":1324327440,"text":"@binary can u just 'open with' javaw.exe ?\r<br\/>@facticius ive no idea why you would get that as its worked for some on win764bit but not others on win764bit soz :("},{"author_name":"binary_girl","author_uid":"8824","time":"Dec 19, 2011 @ 8:51pm","epoch":1324327560,"text":"ya some1 else said about not knowing what level u were on ;( my music annoying?!? never ;p i should of thought of a mute thing soz.. will do 1 next time :)"},{"author_name":"binarycoder","author_uid":"7401","time":"Dec 19, 2011 @ 9:09pm","epoch":1324328640,"text":"There we go, works now! Great concept!"},{"author_name":"binary_girl","author_uid":"8824","time":"Dec 19, 2011 @ 9:16pm","epoch":1324329060,"text":"cheers man :) i wanted to do alot more with the sound but as u know time was tight heh ;p"},{"author_name":"binarycoder","author_uid":"7401","time":"Dec 19, 2011 @ 9:17pm","epoch":1324329120,"text":"There we go, works now! Great concept!"},{"author_name":"binarycoder","author_uid":"7401","time":"Dec 19, 2011 @ 9:19pm","epoch":1324329240,"text":"Whoops double post :\/"},{"author_name":"ladron","author_uid":"3184","time":"Dec 19, 2011 @ 10:43pm","epoch":1324334280,"text":"Nice concept and I like the ambiance. I think I was progressing through levels, but I'm not completely sure :-)"},{"author_name":"binary_girl","author_uid":"8824","time":"Dec 20, 2011 @ 12:05am","epoch":1324339200,"text":"hehe if u hear a panning bass sound and slightly see the old maze go off to the right and new from the left then u r progressing (if u wernt being sarcastic hehe) cheersman :)"},{"author_name":"matthias_zarzecki","author_uid":"3880","time":"Dec 20, 2011 @ 12:12pm","epoch":1324382820,"text":"Awesome idea, although it is a bit difficult to get the hang of it."},{"author_name":"binary_girl","author_uid":"8824","time":"Dec 20, 2011 @ 12:56pm","epoch":1324385460,"text":"thanks matt. :) i knw what u mean.. time and all.. use yer mind..u can do it ;p"},{"author_name":"Cell","author_uid":"3295","time":"Dec 20, 2011 @ 4:10pm","epoch":1324397100,"text":"Good game :)"},{"author_name":"binary_girl","author_uid":"8824","time":"Dec 20, 2011 @ 11:41pm","epoch":1324424160,"text":"cheers cell :) not as good as yours tho ;p"},{"author_name":"sirius_black9999","author_uid":"173","time":"Dec 21, 2011 @ 1:36am","epoch":1324431060,"text":"nice game idea, i like it, i do feel like level 9 was the hardest, and that the sonar mostly threw me off? but that might have been because i was rushing, i think the BGM kinda fits the mood i would expect in a game like this, too, as with a lot of these games, and yea, it took me about 3 levels to realize i was actually making progress, since the first two level endings i was like &quot;wtf? suddenly visuals? well whatever the hell that was, i have an exit to find&quot;"},{"author_name":"Aaron","author_uid":"7118","time":"Dec 21, 2011 @ 1:50am","epoch":1324431900,"text":"Awesome. When the theme was announced, I thought that a blind game would be perfect. I'm really glad somebody was brave enough to make one, and it's really cool. \r<br\/>\r<br\/>The text and the flashing level images add a lot of your personality into the game, but I did feel that they slightly detracted from the mood. Perhaps the intro\/instructions screen could have been a sign, then fade effect\/bandana into a pitch black rest of the game? Then unfade back to vision for kitty, idk. :)\r<br\/>\r<br\/>Very sweet game."},{"author_name":"binary_girl","author_uid":"8824","time":"Dec 21, 2011 @ 6:14pm","epoch":1324490940,"text":"@sirius level9?! well done i cant even get that far hehe..i thought i needed abit of something to show the level progress and i already had the gfx done but just thought a quick flash of it was enough..maybe i should of left it out ;p cheersman :)"},{"author_name":"binary_girl","author_uid":"8824","time":"Dec 21, 2011 @ 6:16pm","epoch":1324491060,"text":"@arron i hear ya..i kind of felt tho ppl would of thought it was too easy for me to code if it was just a black screen etc (not that thats a bad thing heh) i really wanted to do alot more with the sound like pitch+gain changes according to how far the wall was away etc but i could get the sound libs i tried to work without being really buggy , plus i kind of didnt leave myself enough time as i had a party to go to ;( cheers 4 feedback man :)"},{"author_name":"Jeck","author_uid":"2868","time":"Dec 22, 2011 @ 1:37pm","epoch":1324560720,"text":"Very nice. Runs fine on Win XP 32-bit. At first the audio cues were a little confusing- I couldn't tell if I was making a footstep noise or bumping into walls. But I figured it out."},{"author_name":"binary_girl","author_uid":"8824","time":"Dec 22, 2011 @ 2:47pm","epoch":1324564920,"text":"cheersman.. i tried to make them as seperate sounding as pos with the time heh ;p"},{"author_name":"agersant","author_uid":"4958","time":"Dec 22, 2011 @ 4:56pm","epoch":1324572660,"text":"Great idea, cool radar sound. I thought it was super hard because I'm a bit stupid and the game mechanic was a bit repetitive. Solid entry overall."},{"author_name":"binary_girl","author_uid":"8824","time":"Dec 22, 2011 @ 6:50pm","epoch":1324579500,"text":"cheersman.. im glad u atleast heard the sonar sound ( some linux users arent hearing it for some reason (think it mite be  kernel support (not sure (i like opening and closing parenthesis)))) :)"},{"author_name":"caranha","author_uid":"7847","time":"Dec 23, 2011 @ 8:12pm","epoch":1324670820,"text":"Very interesting! And hellishly difficult! Is it me or the goal moves around in later levels? I would send the sonar in one direction and hear the goal &quot;pang&quot;, then send it again and not hear it anymore. It would have been better to warn players of this possibility!\r<br\/>\r<br\/>But I liked it a lot, that was quite different.\r<br\/>\r<br\/>Suggestion: After completing each level, show a replay of the player walking around the maze (a-la meat boy). It would have been cool to see me going round and round :-)\r<br\/>\r<br\/>Maybe you should add a random level generator too?"},{"author_name":"binary_girl","author_uid":"8824","time":"Dec 23, 2011 @ 8:19pm","epoch":1324671240,"text":"ahh good ideas man.. the exit doesnt move around altho i think there is a bug on either the 3rd or 4th level that makes it appear that it does (keeps fooling me aswell ;p) just press space to skip it :)"},{"author_name":"lanoiadimuu","author_uid":"7264","time":"Dec 24, 2011 @ 3:02pm","epoch":1324738620,"text":"Great game! I didn't finish all the levels because some are hard.\r<br\/>Really loved the blind\/sonar concept."},{"author_name":"Cosr","author_uid":"1454","time":"Dec 24, 2011 @ 10:45pm","epoch":1324766400,"text":"Overall, well done.\r<br\/>\r<br\/>The sonar seems a little inconsistant in counting the number of squares in a direction. Sometimes it would delay longer between blips and skip some.\r<br\/>\r<br\/>When I first played the game I was expecting the floating text to go away and be left with a black screen, and it took me a while to realise I was supposed to be playing. I think I might have prefered it that way, with a blank black screen (and fullscreen)."},{"author_name":"binary_girl","author_uid":"8824","time":"Dec 25, 2011 @ 9:07pm","epoch":1324846920,"text":"@lano cheersman.. @cosr thanks.. a few ppl have said that.. i kind of felt like it would of seemed like a cop out (like i hadnt programmed much if i did that but i think it prob would of been better like that actually ;p"}],"images":["ld22\/8824-2ba7e88343dc121fa0d6254bc0c85da8.jpg","ld22\/8824-a52b8a305a78201aa6c3a37189cc6cd3.jpg","ld22\/8824-1be1dadf094bc679b0fb958963238cd7.jpg","ld22\/8824-18e4aad1345feb822105ef57a3908bad.jpg","ld22\/8824-6d67882053991b8295ff8156a2778397.jpg"],"links":[{"url":"http:\/\/dl.dropbox.com\/u\/37043204\/blind_new.zip","text":"Windows"},{"url":"http:\/\/dl.dropbox.com\/u\/37043204\/blind_mac.zip","text":"OS\/X"},{"url":"http:\/\/dl.dropbox.com\/u\/37043204\/blind_linux.zip","text":"Linux"},{"url":"http:\/\/www.youtube.com\/watch?v=PTgtRXzzoz4","text":"Video"},{"url":"http:\/\/dl.dropbox.com\/u\/37043204\/src.zip","text":"Source"}],"metadata":{"g_key":"31879","g_author":"8824","g_event":"LD22","g_eventkey":"8","g_subevent":"COMPO","g_urlkey":"31909","g_title":"BLIND","g_status":"UCHK1","g_place":"138","g_commentcount":"36","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/8824-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/8824-shot1.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/8824-shot2.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/8824-shot3.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/8824-shot4.jpg-eq-900-500.jpg"],"text":"a game where you have to use your ears and mind instead of your eyes!  \r\n\r\n10 taxingly blind levels!! \r\n\r\nbinary_girl :)\r\n\r\np.s source is included in each version aswell\r\npps binary girl ( for search to work (ithink))<\/p>","title":"BLIND"}