Alone in Space by Vic
Unity game. The game takes place on a spaceship that is struck by an unknown object. The player wakes up in a scary situation.
The original plan was to give it a bigger storyline. I have modeled multiple levels of the spaceship, but I had to cut down the size to finish the game in time. The game has no audio at this point. There are no textures, so the game is only 1MB in size.
I can build a more complete version if people enjoy the game.
The original plan was to give it a bigger storyline. I have modeled multiple levels of the spaceship, but I had to cut down the size to finish the game in time. The game has no audio at this point. There are no textures, so the game is only 1MB in size.
I can build a more complete version if people enjoy the game.
Ratings
| Coolness | 51% | 3 |
| Overall | 3.28 | 105 |
| Audio | 1.00 | 594 |
| Community | 2.36 | 398 |
| Fun | 2.53 | 281 |
| Graphics | 4.00 | 29 |
| Humor | 1.33 | 545 |
| Innovation | 2.63 | 270 |
| Mood | 3.13 | 123 |
| Theme | 3.29 | 146 |
This is the standalone build
http://dl.dropbox.com/u/45870630/WebPlayer2.html
I don't whink so...
@Darkhogg:
Yes, someone informed me later that the webplayer does not actually work on Linux. I have added a standalone link in one of the comments. Someone has tested it for me with Wine and said it worked, so I hope you can play it!
@Cakemonitor: The darkness issue, it was a bit of a stylistic choice, and honestly I did not have the time left to completely balance the lighting. So I am sorry it ruined the experience for you. In my second comment there is a link to a higher quality version. It is lighter than the original and you can clearly see the environment.
@Winterblood: Great suggestion! I am considering completing the full concept, and I will check if a proximity triggers works better for the puzzles.
Some path finding issues made me wish it was an option to directly control the character.