Splaser Strife by RHY3756547
-- Story --
Humans have discovered one other intelligent race in the universe, but a new recently elected (psycho) President (might change the title to something like dictator) doesn't think very fondly of the aliens and wants to completely eradicate them, so humans can be alone in the universe again. This stems from the question, "Are we alone?". The answer has become yes, but the President prefers it the other way (because he's stark raving mad).
-- Instructions --
Press/alternate Z and X to fire, arrow keys to move your ship. If you have the kamikaze weapon, press space to fire it.
Open Source with Stencylworks. (www.stencyl.com)
Splaser Strife
- UPDATE 19/12/11 -
Minor bug fix: some stuff broke
Compatability: Old computers buckled under an unusual bug with the platform I used, now fixed!
Humans have discovered one other intelligent race in the universe, but a new recently elected (psycho) President (might change the title to something like dictator) doesn't think very fondly of the aliens and wants to completely eradicate them, so humans can be alone in the universe again. This stems from the question, "Are we alone?". The answer has become yes, but the President prefers it the other way (because he's stark raving mad).
-- Instructions --
Press/alternate Z and X to fire, arrow keys to move your ship. If you have the kamikaze weapon, press space to fire it.
Open Source with Stencylworks. (www.stencyl.com)
Splaser Strife
- UPDATE 19/12/11 -
Minor bug fix: some stuff broke
Compatability: Old computers buckled under an unusual bug with the platform I used, now fixed!
Ratings
| Coolness | 51% | 3 |
| Overall | 2.94 | 223 |
| Audio | 2.94 | 134 |
| Community | 3.07 | 125 |
| Fun | 2.53 | 281 |
| Graphics | 3.53 | 104 |
| Humor | 2.36 | 182 |
| Innovation | 1.59 | 640 |
| Mood | 1.73 | 556 |
| Theme | 1.65 | 654 |
I'd like the game as a whole a little better if there were autofire and you saw points appear where you destroyed a ship. I was focused on the enemies, so I never looked at the score until I was between levels.
It would also fit my skill better if I restarted at the beginning of the wave where I died. :)
The restart at beginning thing is going to have to stay, though. ;)
For the shooting while turning thing, yes, making it shoot forward would be easier, but would remove the added mechanic of shooting enemies from the side, which is crucial for survival at points. I'm going to look for ways to improve this for posting an upgraded version on Kongregate, though.
Yeah, I agree that the Alien bullets are hard to see at times. Maybe neon green would stand out? I don't use green much at the moment.
The background dust and difficulty curve are the two things hardest hit by the time limit. I would have loved to put more work into them, but sadly couldn't.
Sorry, I had to get that off my chest. The game is already difficult enough (and not in a bad way), but having to press Z for every single shot just makes my hand exhausted after my second try.
Otherwise nice polish all around, specially the graphics! You might want to render the text outside the play area though.
I feel the game is a lot more frantic with individual firing, like in the old arcade games (i love them). With autofire it's a lot less immersing, I've tried it.
There's not much that isn't the play area, so I don't know how I would manage that.