Little Lucy by Marco Jonkers
My second finished game for Ludum Dare, woo! (First one was Hammerspace: http://www.ludumdare.com/compo/ludum-dare-20/?action=preview&uid=3115).
I used a sound sample from FreeSound.org, "dorm door opening.wav". It's license is okay, I think.
(http://www.freesound.org/people/pagancow/sounds/15419/)
Instructions for the zip-file:
1. Extract it somewhere
2. For Windows: double-click lucy.jar.
Otherwise, open a command prompt, browse to the extracted files: and enter: java -jar lucy.jar
3. For Mac and Linux: Haven't tested that yet, please tell me if it works or not.
The source code is my complete Eclipse project, might save some time setting it up there.
Please tell me what you think of it, through comment or Twitter (@DarkEdge_).
I used a sound sample from FreeSound.org, "dorm door opening.wav". It's license is okay, I think.
(http://www.freesound.org/people/pagancow/sounds/15419/)
Instructions for the zip-file:
1. Extract it somewhere
2. For Windows: double-click lucy.jar.
Otherwise, open a command prompt, browse to the extracted files: and enter: java -jar lucy.jar
3. For Mac and Linux: Haven't tested that yet, please tell me if it works or not.
The source code is my complete Eclipse project, might save some time setting it up there.
Please tell me what you think of it, through comment or Twitter (@DarkEdge_).
Ratings
| Coolness | 14% | 605 |
| Overall | 2.38 | 484 |
| Audio | 1.84 | 450 |
| Community | 1.88 | 577 |
| Fun | 1.74 | 591 |
| Graphics | 3.22 | 168 |
| Humor | 1.69 | 389 |
| Innovation | 2.05 | 501 |
| Mood | 2.95 | 160 |
| Theme | 3.29 | 146 |
2 small quibbles: the 'hotspot' for larger objects always seem to be to the left rather than run the length or centered and the perspective of the bathroom sink is inconsistant with the rest of the house.
I know it's pretty short, there were plans to be able to go downstairs, and go outside to a playground, but most of this was made in the last 12 hours, so yeah :')
And I know of the 'hotspot' issue you mentioned... There was some bug that caused Lucy to look at the wrong stuff so I made everything one tile wide. That still didn't fix it, I see :p
The animations for Lucy could be a little more... animated. Instead of just her feet moving and that sort of stuff.
Oh and it works fine on my computer(Mac), just to let you know!
Could have used some short looping music ^^
The .tmx files are just map files, created by Tiled, a handy tile map editor. Slick2D (the library I used) has a nice interpreter for those maps. Check out http://www.mapeditor.org/ :)