Worlds End by ControllerKid

[raw]
made by ControllerKid for LD22 (COMPO)
You wake up to find that you have lost your memory's and you try to escape rooms fill with guns.

Ratings

Coolness 0% 685
Overall 2.58 401
Audio 2.13 364
Community 1.33 731
Fun 2.25 393
Graphics 2.64 333
Humor 1.67 399
Innovation 2.17 443
Mood 2.40 320
Theme 2.55 390

Feedback

xilefian
19. Dec 2011 · 14:34 UTC
Another platformer.
Get the key, get to the door.

The box form is a brilliant idea, loved it, but seemed rather pointless.

Had a bug where the robot went mega, mega fast with movement.
cappelnord
20. Dec 2011 · 15:13 UTC
The OS/X download link seem to be actually the source (in Gamemaker format?). So couldn't play :-(
caranha
20. Dec 2011 · 19:03 UTC
Thanks for the game. I liked the lighting centred on the robot, although sometimes you couldn't see where is the turret shooting at you.

Some pointers:
On the stage with the locked door down, the one with two cannons after the teleporter room, there is only one key for three doors in a row.

The rate of fire of the cannons is too fast. It is basically a slugfast, with almost no dodging involved.
John Conrad
21. Dec 2011 · 03:54 UTC
Should this be a Jam entry? I don't see a link to the source.
Mitchell
21. Dec 2011 · 04:13 UTC
OSX Link is the source link. I'll make my brother fix it when I get home.
🎤 ControllerKid
21. Dec 2011 · 10:22 UTC
Fixed the source link.
🎤 ControllerKid
21. Dec 2011 · 10:30 UTC
I didn't have enough time to finish the box form levels. but its still a great idea for a game. I was going to make it reduce damage and sneak past enemy's when they are not active but time got the better of me.
🎤 ControllerKid
21. Dec 2011 · 10:42 UTC
fixed one of the levels.
Ralkarin
22. Dec 2011 · 01:00 UTC
Pretty solid platformer with more content than I expected. Some more variety would be great... thinking Robot Wants Kitty (http://www.kongregate.com/games/Hamumu/robot-wants-kitty). Nice entry!

Had 1 issue: Got stuck right here: http://i44.tinypic.com/riutzo.png
Couldn't jump into the opening on the right for some reason, so I was stuck in that room. :(
Veralos
26. Jan 2012 · 06:04 UTC
The gameplay is quite basic and repetitive, but still fairly enjoyable. Some sounds seemed to be missing, such as the shooting of the turrets, but the sounds that were there were fitting.

Graphically the game is not amazing, but they're still effective. The lighting was a nice touch. However, I would've liked the walls to be more detailed, rather than black blocks.

I got stuck in the same place as Ralkarin, so I couldn't finish the game. From what I've seen, though, it's a decent entry.