{"author_link":"\/author\/markengley\/","author_name":"markengley","author_uid":"4575","comments":[{"author_name":"deepnight","author_uid":"2982","time":"Dec 19, 2011 @ 3:12pm","epoch":1324307220,"text":"The mood is just great, reminds me of TimeFcuk :)\r<br\/>The combat system is a bit too simple, it lacks a dodge gameplay. The simple way to fix that would be to add a &quot;charge time&quot; to enemy attacks, with a direction indicator : this way you could be able to anticipante, dodge &amp; counter attack ;)\r<br\/>\r<br\/>Good game anyway!"},{"author_name":"Darkhogg","author_uid":"2462","time":"Dec 19, 2011 @ 8:38pm","epoch":1324326780,"text":"As it has been said, the combat system is simple, but I liked it. It surprised me in the first place, although it's too easy overall.\r<br\/>Audio and Graphics fits perfectly, even if they're simple. The mood is also pretty good.\r<br\/>\r<br\/>A simple thing: It took me a while to figure out that the spacebar advanced the dialogs."},{"author_name":"zwets","author_uid":"7986","time":"Dec 20, 2011 @ 6:58am","epoch":1324363980,"text":"Nice effort! The move\/attack combo is a little hard to get used to (or maybe that's just me :), why not just use WASD + attack button (say Ctrl)? Anyway, congrats on finishing!"},{"author_name":"Winterblood","author_uid":"4051","time":"Dec 20, 2011 @ 2:11pm","epoch":1324389960,"text":"Really nice atmosphere, story, and extreme application of theme! Interesting combat mechanic, but I didn't seem to have any health, so no risk of losing a fight. I'd have liked a block button or something to add tactics. Solid AI pathing too :)  And it's finished!"},{"author_name":"ziomorti","author_uid":"7388","time":"Dec 20, 2011 @ 2:32pm","epoch":1324391220,"text":"Nice atmosphere and game! At one point I got stuck in a wall."},{"author_name":"radstronomical","author_uid":"9319","time":"Dec 21, 2011 @ 12:40am","epoch":1324427700,"text":"It glitched out the first time I attacked and wouldn't stop attacking :("},{"author_name":"Jonathan Whiting","author_uid":"527","time":"Dec 21, 2011 @ 7:55pm","epoch":1324497000,"text":"You squeezed a lot out of a little.  The combat mechanic was surprisingly pass-able, and the lack of health etc. was a wise decision. I can't say that the minimalist graphics hurt much either.  Obviously not the most stunning entry, but it's still worthwhile."},{"author_name":"matthias_zarzecki","author_uid":"3880","time":"Dec 24, 2011 @ 11:45am","epoch":1324726800,"text":"Fighting is quite fun."},{"author_name":"vrld","author_uid":"3805","time":"Dec 26, 2011 @ 2:19am","epoch":1324865640,"text":"I really enjoyed those sound effects. This and the minimal music carried the mood very well. Good job!"},{"author_name":"kato9","author_uid":"5821","time":"Jan 7, 2012 @ 6:18pm","epoch":1325959980,"text":"Nice minimalist visual style. The combat wasn't too compelling - considering it seems like you can't die there was no real challenge to it."}],"images":["ld22\/4575-05efbf212e94d65c405382e73ea6dfbc.jpg"],"links":[{"url":"http:\/\/dl.dropbox.com\/u\/4065011\/Ludum%20Dare%2022\/index.html","text":"Windows"},{"url":"http:\/\/dl.dropbox.com\/u\/4065011\/Ludum%20Dare%2022\/index.html","text":"Web"},{"url":"http:\/\/dl.dropbox.com\/u\/4065011\/Ludum%20Dare%2022\/source.zip","text":"Source"}],"metadata":{"g_key":"32062","g_author":"4575","g_event":"LD22","g_eventkey":"8","g_subevent":"COMPO","g_urlkey":"32092","g_title":"Unfinished World","g_status":"UCHK1","g_place":"254","g_commentcount":"10","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/4575-shot0.png-eq-900-500.jpg"],"text":"Didn't get time for any proper art! Other than that I'm pretty happy with this.  Hope you enjoy it.<\/p>","title":"Unfinished World"}