Audire by Rusty Moyher

[raw]
made by Rusty Moyher for LD22 (COMPO)
Audire is my first entry to Ludum Dare. Build with Flixel. Made for you.

Enjoy.

Ratings

Coolness 24% 506
Overall 1.71 666
Audio 2.57 237
Community 1.20 752
Fun 1.31 681
Graphics 2.50 374
Humor 1.14 631
Innovation 1.29 684
Mood 2.31 350
Theme 2.14 525

Feedback

0x64
19. Dec 2011 · 07:52 UTC
Could you post a little bit of instruction/comments about your entry so I can adjust my vote. How many hours used/background story/idea, main goal/mechanics, how to interact (or if its supposed to be discovered by the user, tell so)
Thanks, cute graphics.
helloserve
20. Dec 2011 · 14:11 UTC
Well, it's not really a game, is it? More just walking around, three earth quakes, and then the NPCs all bugged out..
John Conrad
20. Dec 2011 · 17:55 UTC
I really do like the art style and the whole aesthetic. I wish there was more to do though.
citizen_erased
20. Dec 2011 · 23:08 UTC
I liked the art but the game didn't seem interesting. Maybe I missed what I had to do...I walked around and everyone turned to ghosts.
bitbof
22. Dec 2011 · 01:17 UTC
I don't think I get it, though I reached the end.

Graphics were okay. Collision was weird at times.
Jigxor
02. Jan 2012 · 12:45 UTC
Good job for a first effort, but I was left a little confused about the whole experience.

*Spoilers*
I managed to see all the 3 "shakes" and then I walked into space via the path that the NPCs had made, then my screen turned white and that was it.

I don't really understand if there was meant to be some kind of deep meaning behind it all but unfortunately it missed me if there was one.
summaky
07. Jan 2012 · 17:17 UTC
Not much of a game, but the mood was spot on.