Statue by zazery
You wander and explore this mysterious land looking for traces of the people before you.
Arrow keys to move
Up to climb ladders.
Space to jump (Y on Xbox controller)
**SPOILERS**
Ending: You win the game when you collect all three shards and the optional kitten.
Double jumping doesn't work well. If you jump while standing still and then use the arrow keys to move in the air it will be much easier.
Arrow keys to move
Up to climb ladders.
Space to jump (Y on Xbox controller)
**SPOILERS**
Ending: You win the game when you collect all three shards and the optional kitten.
Double jumping doesn't work well. If you jump while standing still and then use the arrow keys to move in the air it will be much easier.
| Unity Web | http://ericraue.com/f/projects/ld22/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-22/?action=preview&uid=2362 |
Ratings
| Coolness | 52% | 3 |
| Overall | 3.00 | 186 |
| Audio | 1.50 | 485 |
| Community | 1.70 | 644 |
| Fun | 2.53 | 281 |
| Graphics | 3.60 | 85 |
| Humor | 1.09 | 653 |
| Innovation | 2.11 | 463 |
| Mood | 2.83 | 192 |
| Theme | 2.94 | 244 |
and falling into the void after climbing over the cave system
with a few double jumps. Getting all symbols, on the other
hand, wasn't really rewarding. But I liked that the game was
straight forward, with not too much confusion and waiting.
It's true, the controls are glitchy and too slippery. Double
jumping appeared to deliberately troll me when I was just
about to reach something important.
Some walking animations would have been nice, and easy for
you to make. It's also not real retro pixel art style because
the player floats between pixels. This isn't necessarily bad,
though. Overall it looks okay.
I jumped out of the level geometry :(
I liked the graphics, but the jumping is very annoying and imprecise, despite the tight requirements of some jumps. Not really sure what the objective was, I got all of the yellow things but nothing happened...
Also the double jump is only broken if you are falling when you execute the first jump, then you can't trigger the second one.
Ending: Yes, I ran out of time for a proper ending. You win the game when you collect all three shards and the optional kitten.
Controls: Double jump doesn't work as well as it should and I should have made the controls tighter. I wish I could update the controls but that wouldn't be in the spirit of the competition.
@bitbof: I didn't even think of double jumping on the mountain but I'm glad you got a sense of achievement out of it.