My own footsteps by mcc

[raw]
made by mcc for LD22 (COMPO)
Made entirely on the last day. I think I spent a little over seven hours on this. Sound is recommended.

Reuses source code (graphics, physics, file loading code) from the following games I have previously released the source to:
https://bitbucket.org/runhello/body
https://bitbucket.org/runhello/polyconsole

Ratings

Coolness 45% 274
Overall 2.77 308
Audio 2.85 167
Fun 2.15 438
Graphics 2.31 451
Humor 2.17 236
Innovation 2.62 279
Mood 2.92 167
Theme 3.21 165

Feedback

wademcgillis
19. Dec 2011 路 03:33 UTC
Whoa. You can reuse graphics from previous projects?

(This does not mean that I reuse code. Only Flashpunk.)
馃帳 mcc
19. Dec 2011 路 03:42 UTC
wademcgillis: The rules say: "Base code and personal code libraries are allowed, but should be declared and shared with the community prior to beginning your entry. To do this, make a blog post." There are no reused graphics in this entry, I just reused some functions (from the Chipmunk template code, actually) to do things like draw lines and text. If I were using something like Flashpunk I assume line-drawing and text-drawing stuff would just be part of the library.
binarycoder
19. Dec 2011 路 06:53 UTC
I'm not entirely sure what the objective is, but you got the mood and theme pretty well.
triplefox
19. Dec 2011 路 12:04 UTC
But I don't own a car... you should keep doing more with this aesthetic(even if you change frameworks). It's way cool.
helloserve
20. Dec 2011 路 12:30 UTC
Wow.. pretty modern arty. Cool maze idea.
brus46
20. Dec 2011 路 12:48 UTC
I don't realize which is the objective, but I really fell alone.
The music and the graphics made my head fuzzy after a while..
mnem
21. Dec 2011 路 21:35 UTC
Awesome :)
dr_soda
22. Dec 2011 路 05:13 UTC
The fact that left and right in the 3D space seem to map opposite to left and right in the giant map gave me an incredible case of crossed-eyes.

Nice Soundtrack, too!

And I liked the ending, even! I almost didn't get the ending though, as I wandered out of the entire maze through that hole in the corner near the top.
kibertoad
24. Dec 2011 路 17:45 UTC
Atmospheric.
angrygeometry
26. Dec 2011 路 19:23 UTC
yeah definitely atmospheric. a nice entry i thought, liked the art style a lot.
whilefun
07. Jan 2012 路 18:46 UTC
neat :)
Cosr
09. Jan 2012 路 06:35 UTC
Alright, that was cool. Loved the dynamic music, even if the rest of the game wasn't quite as interesting. Started it up again a bunch of times after I beat it to play with the sound.

The short draw distance actually worked quite well as it was rather disorienting.