Nowhere Man by crazyheckman

[raw]
made by crazyheckman for LD22 (COMPO)
Nowhere Man is a resource management game. You walk out of your house one day to find that you are the last human being. You have to scavenge food, plant crops, and find medicine in order to survive. There is no ending, it's more of an endurance match to see how many days you can stay alive. Honestly, it's mostly luck.

Sorry if the UI is a bit bland, spent all my time on little features and didn't get the time to add much polish.

Ratings

Coolness 26% 483
Overall 2.56 417
Audio 2.40 286
Community 1.75 625
Fun 1.88 538
Graphics 2.88 258
Humor 1.40 524
Innovation 2.19 435
Mood 2.93 161
Theme 3.56 76

Feedback

df458
19. Dec 2011 路 12:45 UTC
Ok, but a little empty. Also, why can't the character sleep in other houses? It seems a little odd that he can ONLY sleep at home, despite having no problem with looting other buildings for supplies.
Wompus
19. Dec 2011 路 14:19 UTC
@df458 lol who would want to sleep in other houses?
& link had no problem with looting other buildings either so np.

I kinda loved the idea, but I got tired of walking through areas of brown. This could be really fun if you added a bit more story, content and an ending! Has a lot of potential imo. Also liked the graphics!
sanojian
20. Dec 2011 路 20:55 UTC
Nice feeling. Nice graphics but you needed to use them more. Too many brown empty screens.
馃帳 crazyheckman
20. Dec 2011 路 22:54 UTC
Thanks for the feedback, I figured the blank brown screens would be an issue. Should have set aside more time for maps. I'm interested in what kind of scores you guys get, I've never really made a game like this before and it'd be neat to have some data on how many days people survive. I'm definitely going to pick this back up after the results are in and flesh it out a little more.

@df458, I didn't even think about sleeping in other houses, it would be a cool mechanic to go farther from the safe food in the soil areas at the bottom to have easier access to the better scavenging spots.
Mjiig
21. Dec 2011 路 22:43 UTC
It's an interesting idea, but to be honest I didn't play it for very long. I grew some food, I looted a house, and then I sort of got bored with spending so long walking across empty screens. This has potential but it needs some serious balancing.
idanmiller
22. Dec 2011 路 10:39 UTC
Nice idea. Good graphics and nice sound.
However, it needs more variety in both gameplay and content (too many empty screens...).
I still enjoyed it a bit :)
kkyla789
26. Dec 2011 路 04:28 UTC
@Wompus Well, when you think about it, say the character was so tired he couldn't make it home, but he was right next to an empty house, so wouldn't you sleep in it? Considering the fact that you are the only person in the whole world (Or so you think). Also, remember it depends on your life.