{"author_link":"\/author\/randomasta\/","author_name":"Randomasta","author_uid":"2178","comments":[{"author_name":"Hempuli","author_uid":"491","time":"Dec 19, 2011 @ 6:01am","epoch":1324274160,"text":"Uhm... I'm quite sure that I encountered a bug - in the room with the 4 white guys who turn hostile, I kept trying to jump over them (x did nothing), until suddenly I teleported back to the beginning, after which they no longer became hostile and I was able to finish the game."},{"author_name":"TeamEpsilon","author_uid":"8687","time":"Dec 19, 2011 @ 8:55am","epoch":1324284600,"text":"@Hempuli That is you &quot;dying&quot; or whatever... I finished it and I liked it alot!"},{"author_name":"cakemonitor","author_uid":"5357","time":"Dec 19, 2011 @ 11:02am","epoch":1324292220,"text":"Matches the theme really nicely, the graphics are impressive and the music is nice too so it makes for a good 'mood' score. However, the game's a bit short and needs a bit of polish to get the 'fun' score up higher. Still, nice work overall!"},{"author_name":"triplefox","author_uid":"391","time":"Dec 19, 2011 @ 12:46pm","epoch":1324298460,"text":"You should finish this properly when you get time. It shows promise!"},{"author_name":"Ralkarin","author_uid":"8856","time":"Dec 20, 2011 @ 4:58am","epoch":1324356780,"text":"Great visual theme.  Felt more like an interactive story though, I wanted more gameplay or puzzles.  Definitely something you should keep pursuing.  Nice job!"},{"author_name":"Beerman","author_uid":"5206","time":"Dec 20, 2011 @ 2:41pm","epoch":1324391760,"text":"Looks great, and the music fits the mood nicely. Just needs a bunch more 'game' in there and you'd have something pretty cool."},{"author_name":"kato9","author_uid":"5821","time":"Dec 20, 2011 @ 8:23pm","epoch":1324412280,"text":"Cool visuals and intriguing start but I also had to much trouble with the section where the statues come to life. The hit detection seems very unforgiving to me, and after 10 or so tries I just had to give up."},{"author_name":"iansnyder","author_uid":"2079","time":"Dec 20, 2011 @ 11:13pm","epoch":1324422480,"text":"I love the visual style you've got going with this :)"},{"author_name":"Randomasta","author_uid":"2178","time":"Dec 21, 2011 @ 7:56am","epoch":1324453860,"text":"Thanks for the comments guys!\r<br\/>@hempuli, kato : in that stage holding 'x'should make you able to destroy the black guys just by touching them. Maybe there's  a bug, I don't know :S\r<br\/>\r<br\/>I do plan to develop this game further, but I'm still thinking about a proper gameplay mechanic :)"},{"author_name":"TaintedFork","author_uid":"7300","time":"Dec 21, 2011 @ 7:30pm","epoch":1324495500,"text":"The visuals and music you have a stellar and really add to the experience.\r<br\/>\r<br\/>But, as others have said, two rooms is too short. This should be expanded upon and made until a full game."},{"author_name":"zazery","author_uid":"2362","time":"Dec 22, 2011 @ 12:42am","epoch":1324514220,"text":"I wish you had time for more content. I especially liked the music."},{"author_name":"dr_soda","author_uid":"8342","time":"Dec 23, 2011 @ 2:27am","epoch":1324606920,"text":"Indeed, the graphics are really nice, and the music matches and enhances everything about the scene, but the gameplay and the length really hurt the package.  I think you should keep hammering away at this because it's got great potential if you can work through the mechanical oddities."},{"author_name":"Cosr","author_uid":"1454","time":"Dec 23, 2011 @ 5:16am","epoch":1324617060,"text":"That was really nice for what it was. What it was being really short.\r<br\/>\r<br\/>The graphics were pleasing and the presence of music was a nice touch that added a bit to the atmosphere of the game. It's always nice when someone finds time to add some nice sound to an entry.\r<br\/>\r<br\/>It took me a while to figure out that I could use the power of heart to defeat the enemies in the second room. Before then I kept trying to jump over them, and found that the respawning after death was a bit too sudden. It also felt like the collisions between the player and the enemies was a bit too unforgiving, but that feeling could just be a consequence of the sudden respawns."},{"author_name":"Tom 7","author_uid":"1984","time":"Dec 29, 2011 @ 3:19am","epoch":1325128440,"text":"I liked this graphical style and the music a lot. I couldn't jump over those damn guys but at least after I mysteriously warped back to the beginning I could just walk by them. :)"},{"author_name":"SonnyBone","author_uid":"1365","time":"Dec 29, 2011 @ 6:55pm","epoch":1325184600,"text":"I had no idea what was going on, but it was interesting. Very short, though. The part with the white-to-black guys is very confusing."},{"author_name":"Shigor","author_uid":"5242","time":"Jan 5, 2012 @ 2:22am","epoch":1325729820,"text":"Kinda confusing, I had no idea what's going on in the second room... and it's too short even for LD entry.\r<br\/>I liked visuals, it created nice mood together with simple music in the background.\r<br\/>BTW almost raqequit in the first screen since I fell from the last platform and had to watch slow the &quot;cutscene&quot; again...\r<br\/>It shows promise, too bad you ended with &quot;140% unfinished&quot;"},{"author_name":"ladron","author_uid":"3184","time":"Jan 6, 2012 @ 2:02am","epoch":1325815020,"text":"Definitely a good start, with a strong, consistent style. I'd like to see more!"},{"author_name":"Kelly Thomas","author_uid":"6664","time":"Jan 8, 2012 @ 2:59am","epoch":1325991240,"text":"beautiful"},{"author_name":"Make A Game","author_uid":"5631","time":"Jan 8, 2012 @ 4:14am","epoch":1325995740,"text":"Nice art style and bittersweet story. The apple was nonsense though. You should also have stated that there's no actual combat in the game, just that you need to keep X pressed to shield up and kill the enemies. Shame it's terribly short."},{"author_name":"Aaron","author_uid":"7118","time":"Jan 8, 2012 @ 6:12am","epoch":1326002820,"text":"Gorgeous to both the eyes and ears, but the narrative is beyond my understanding (infamous 4 guys, shield, apples?). On top of the confusing shield (puzzle?), be careful with your cutscenes; add some more feedback that it's happening. I was often confused why the character stopped moving only to realize it was a cutscene.\r<br\/>\r<br\/>I'm sad that the experience didn't develop as far as you wanted, since I would have really enjoyed platforming to such a lovely background. I hope you learned a lot more about platforming though, had fun, and I wish you the best of luck finishing everything you wanted with the next dare (4th is always the charm), because I definitely want to see a full polished game from somebody of your talents. :) Solid, moody entry nevertheless."},{"author_name":"Andrew","author_uid":"5432","time":"Jan 8, 2012 @ 3:11pm","epoch":1326035160,"text":"A bit too short, and I'm not sure why the force field thing killed the bad guys or how, maybe that's the point."},{"author_name":"bach","author_uid":"5433","time":"Jan 9, 2012 @ 9:51pm","epoch":1326145560,"text":"Cool stuff. Short but eh, it's sweet :) Lovely artwork you got going there. Love the green vibe. Keep working on this please!"},{"author_name":"digital_sorceress","author_uid":"5745","time":"Jan 10, 2012 @ 1:03am","epoch":1326157080,"text":"Really nice! \r<br\/>\r<br\/>It's Creative to the point of almost feeling like a dream. And in my opinion, that's like the holy grail of entertainment. :)\r<br\/>\r<br\/>I especially like how each screen has different gameplay. That makes it feel progressive and transient in the way that dreams are. \r<br\/>\r<br\/>I'd love to see a longer game made in this style. Top marks."}],"images":["ld22\/2178-a87c0f93501d35f509b6af13a50b6e9e.jpg","ld22\/2178-9019f9be8872e40e71264a21c425f4e6.jpg","ld22\/2178-10919bba6bb2508f6355cb0b6ae4a08a.jpg","ld22\/2178-cf5c6419a1b3d410fe72b6f9fdbc457d.jpg","ld22\/2178-e86162455fce471abeef868c26a3692a.jpg"],"links":[{"url":"http:\/\/dl.dropbox.com\/u\/29719484\/Ydunn.swf","text":"Web"},{"url":"http:\/\/dl.dropbox.com\/u\/29719484\/Ydunn.exe","text":"Windows (Flash Projector)"},{"url":"http:\/\/dl.dropbox.com\/u\/29719484\/Ydunn.zip","text":"Source"}],"metadata":{"g_key":"32206","g_author":"2178","g_event":"LD22","g_eventkey":"8","g_subevent":"COMPO","g_urlkey":"32236","g_title":"Ydunn","g_status":"UCHK1","g_place":"349","g_commentcount":"23","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/2178-shot0.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/2178-shot1.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/2178-shot2.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/2178-shot3.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/2178-shot4.PNG-eq-900-500.jpg"],"text":"140% unfinished. Story is super rushed and the gameplay is a super lame excuse for a game. And a few glitches, too. But I hope you still find it interesting, though :D. \r\n\r\nControls:\r\nLeft\/Right Arrow - move\r\nZ - jump\r\nX - action button \/ power mode (in combat)<\/p>","title":"Ydunn"}