Enslaving Davement by seagaia
Use the newgrounds link. Press UP next to beds and doors to go to the next level! Collect pills to not die. musical Notes are optional.
TIMELAPSE: http://www.youtube.com/watch?v=rAZlTgyMqYQ&feature=youtu.be
Take the role as Duke (or you???). You're a super fan of Davement, the famous '90s rock band! You've traveled back in time to 1990, but are now stuck and alone! Help Duke fight his anxiety disorder through many meds! Also help duke (OR YOURSELF?!??) take over Davement and become the new frontman, by writing their album ahead of time and beating up the members (via respectively collecting body-sized notes, and breaking into their houses!)
Hi, I'm Sean (seagaia) - this is my first Ludum Dare Entry, and actually my first game I've ever come sort of close to completing. For more, read the journal! All source is at my github. You can download the standalone .swfs from there - included are the .ptcop (pxtone notation files) for the songs if you're interested at all (though these, of course, are quite rushed :) ).
Enjoy!
TIMELAPSE: http://www.youtube.com/watch?v=rAZlTgyMqYQ&feature=youtu.be
Take the role as Duke (or you???). You're a super fan of Davement, the famous '90s rock band! You've traveled back in time to 1990, but are now stuck and alone! Help Duke fight his anxiety disorder through many meds! Also help duke (OR YOURSELF?!??) take over Davement and become the new frontman, by writing their album ahead of time and beating up the members (via respectively collecting body-sized notes, and breaking into their houses!)
Hi, I'm Sean (seagaia) - this is my first Ludum Dare Entry, and actually my first game I've ever come sort of close to completing. For more, read the journal! All source is at my github. You can download the standalone .swfs from there - included are the .ptcop (pxtone notation files) for the songs if you're interested at all (though these, of course, are quite rushed :) ).
Enjoy!
| Newgrounds | http://www.newgrounds.com/portal/view/586082 |
| Source | https://github.com/SeanHogan/seagaia-ld22/zipball/master |
| Original URL | https://ludumdare.com/compo/ludum-dare-22/?action=preview&uid=7853 |
Ratings
| Coolness | 100% | 1 |
| Overall | 2.93 | 230 |
| Audio | 3.44 | 36 |
| Community | 2.88 | 182 |
| Fun | 2.43 | 317 |
| Graphics | 2.68 | 322 |
| Humor | 3.06 | 64 |
| Innovation | 2.50 | 324 |
| Mood | 1.87 | 506 |
| Theme | 2.20 | 504 |
Good job! Hope you keep participating in the upcoming challenges :P!
Solid mechanics and level design, oddly suiting music and sounds. The effects actually make me feel anxious and relieved at appropriate times without sacrificing the fun of the game as a whole.
Embracing my completionist side, I decided to collect every note in the game. I struggled against strict time limits and difficult jumps, avoiding the easy path that could be taken by ignoring notes. By the end I was yelling at my computer. After I finally finished I was rewarded with this: "You got 20/80 notes" FUUUUUUU...
Seriously though, this is a neat game. Both the graphics and audio are nice, especially the anxiety effects. The game is extremely challenging, but still fun, though I think the difficulty could be toned down a bit. And that ending notes glitch should be fixed.
I'm working on a full version of the game. Rehaul some stuff - solidify the graphics style to be consistently crappy :P, fix the jumping glitch (betcha wished yall found that out earlier! You don't have to be on the ground to jump..ha!). Remapping keys. And of course expanding stages, making the story not confusing as hell, etc.
I don't really like the anxiety mechanic. If I make any mistakes during the platforming, I'm doomed to fail because of the time limit, so I just wait for the clock to run down. Then I have to do the whole level again because I missed one stupid jump. It's too frustrating.
The plot and theme of the game wasn't really funny to me, it was just... weird. So I would call that a miss.
Still, the platforming mechanics were pretty solid and the graphics weren't terrible, so overall a decent entry. Good job!