Golgafrincham by RobotCaleb

[raw]
made by RobotCaleb for LD22 (COMPO)
Loosely based on Gravitar and H2G2 and very loosely on Lunar Lander.

You pilot a generation ship that is trying to populate a new world with a portion of its homeworld's survivors. Just the hairdressers, telephone sanitizers, and other important people. As you deploy pods your mass lessens with the physics manifestations that go with it.

The controls might take a bit to fully grok, but it is definitely possible to win, and even get all 10 pods deployed. Pulse width modulation is your friend.

The third screenshot shows a successful run of 10/7.

Unfortunately, the current build has a bug re: win condition. If you get 7/7 it will say you failed. The easy solution is to get >7 (which is actually what the code is looking for). :)

Please provide feedback.

Ratings

Coolness 36% 364
Overall 2.65 367
Audio 2.00 397
Community 1.79 621
Fun 2.32 365
Graphics 2.00 550
Humor 1.57 438
Innovation 2.10 467
Mood 1.50 609
Theme 1.95 589

Feedback

Hempuli
19. Dec 2011 路 10:24 UTC
I like the gameplay, but the game is so frustratingly hard that I gave up before getting to the very end.
davidwparker
19. Dec 2011 路 16:34 UTC
Impossibly hard :(
馃帳 RobotCaleb
19. Dec 2011 路 16:38 UTC
It does have a steep learning curve. But it is playable and not impossible, I promise! My testers were getting 9/7 and trying for speed runs.
Andrew
19. Dec 2011 路 17:20 UTC
I managed to get a 2 before giving up. This reminds me of oldschool arcade games, devilishly hard so you'd keep having to feed them coins.
Trentish
19. Dec 2011 路 21:18 UTC
Very difficult, but I felt so good after getting 7/7 that it made it worth it.
lanoiadimuu
20. Dec 2011 路 20:10 UTC
Freaking hard. But once you get used to game's controls it's only hard.
Stargoat
21. Dec 2011 路 10:48 UTC
7/7 and still a lukewarm ending :(

Very challenging, even for a lander game! I like the physics of it, especially the way the pods inherit your ship's velocity, very nice.
馃帳 RobotCaleb
21. Dec 2011 路 15:14 UTC
Stargoat, there's a bug at 7/7. You need to get 8/7, unfortunately. Sorry!
馃帳 RobotCaleb
21. Dec 2011 路 16:38 UTC
I've uploaded a build with the 7/7 bug fixed. It's under the Web (Bug Fixes) link above.
Mjiig
21. Dec 2011 路 22:52 UTC
This is a pretty neat idea, but for a complete softcore gamer like me it's more or less impossible. I landed one pod before I gave up :(
Slightly less sensitive physics would be better I think. Also I found that I only needed to rotate the ship one notch in either direction at any time, and any time I went further than that was a fatal mistake, so perhaps bounding it at those points would help?
Wompus
22. Dec 2011 路 00:40 UTC
Lol crashing was so hilarious
SonnyBone
05. Jan 2012 路 17:43 UTC
I suck at this. Also HUGE LOL on my first attempt, as the ship just fell at freefall speed straight to the ground, as I didn't know I was playing yet.
kato9
08. Jan 2012 路 22:02 UTC
Seems interesting but waaay too hard man.