Friendless by Homletmoo
'Bob doesn't know where he is.
He wants to find a friend, but gets distracted by the green shiny rocks.
Bob stepped on a trap.'
Phew... glad I've got that behind me. This is the first game I've ever finished, so I hope you like it :D
Feel free to leave feedback and criticism in the comments.
EDIT: It does have an ending, you just have to get down through about 7 levels first. meow.
Controls:
WASD / Arrow Keys to move and break soft blocks.
Tools used:
Code: FlashDevelop + Flashpunk
Sprites: GIMP
Sound: bfxr + Audacity
Music: Garageband for iPad
Web: Notepad++
Timelapse: Chronolapse
Enjoyment: iTunes ;)
He wants to find a friend, but gets distracted by the green shiny rocks.
Bob stepped on a trap.'
Phew... glad I've got that behind me. This is the first game I've ever finished, so I hope you like it :D
Feel free to leave feedback and criticism in the comments.
EDIT: It does have an ending, you just have to get down through about 7 levels first. meow.
Controls:
WASD / Arrow Keys to move and break soft blocks.
Tools used:
Code: FlashDevelop + Flashpunk
Sprites: GIMP
Sound: bfxr + Audacity
Music: Garageband for iPad
Web: Notepad++
Timelapse: Chronolapse
Enjoyment: iTunes ;)
Ratings
| Coolness | 40% | 319 |
| Overall | 2.61 | 387 |
| Audio | 2.59 | 227 |
| Community | 2.40 | 370 |
| Fun | 2.44 | 312 |
| Graphics | 2.84 | 275 |
| Humor | 2.29 | 202 |
| Innovation | 2.24 | 418 |
| Mood | 2.24 | 385 |
| Theme | 3.06 | 216 |
I loved the little doom esque facial change based upon health. You get bloodier as you get hurt :D
allow you to hold down arrow keys to keep moving :)
I admire your ambition to attempt a turn based game (although it didn't quite work with your gameplay). Usually I associate turn based with a lot more strategic elements--the gameplay emphasizes on taking the time to think--so perhaps just some more interesting features would have gone a long way. Atm though, maybe I just don't understand it?
I definitely like what you've done so far, and I think this is super promising and hope you'll continue building on it. :D
P.S. the gems might kind of look like poo...
I did intend for the traps to be more intricate, but time got the better of me... Nonetheless, I'm pleased with what I've done (and that I got it finished).
Also, your perception of poo scares me O_o