{"author_link":"\/author\/ddr2\/","author_name":"ddr2","author_uid":"7978","comments":[{"author_name":"Goldendice","author_uid":"4718","time":"Dec 20, 2011 @ 7:31am","epoch":1324365960,"text":"I got the controls (up\/down, left\/right) and how to score points, but I feel a sense of loss on what I'm doing and why. What am \/i? What are the expanding dots?"},{"author_name":"defiantburrito","author_uid":"7829","time":"Dec 20, 2011 @ 10:52am","epoch":1324378020,"text":"It seems like I can just leave the game running, and I will eventually get points on my own just by getting lucky.  I kind of wonder what the point is.\r<br\/>\r<br\/>The mechanic is a neat idea, but it's not that fun for me.  Mostly, it's annoying to position the little things with the keyboard.\r<br\/>\r<br\/>I like the music."},{"author_name":"ddr2","author_uid":"7978","time":"Dec 20, 2011 @ 10:47pm","epoch":1324420920,"text":"Well, due to my lack of graphic skills, I didn't put any texture and \/ or images in this game (maybe next LD, I will do it with some friends :D ).\r<br\/>\r<br\/>The fact is, it was the gameplay (having the ability to turn the &quot;motors&quot; and not the &quot;ship&quot; itself like in any other space game) that interested me.\r<br\/>\r<br\/>When I finished that part, I did not find anything that would &quot;suit&quot; very well with this so I quickly coded a score engine and a &quot;poping&quot; star system (star = circle ... lol ) and posted the game because I still find that the gameplay would be pretty fun if there was something else behind it :) . (I will certainly work on a new game based on a similar gameplay in the upcoming days)"},{"author_name":"CaptainFresh","author_uid":"8769","time":"Dec 31, 2011 @ 3:36am","epoch":1325302260,"text":"Basic movement mechanics were interesting but annoying."},{"author_name":"caranha","author_uid":"7847","time":"Jan 3, 2012 @ 5:16am","epoch":1325567460,"text":"Very interesting game mechanic, but ATM it is a bit of a pain to control. A suggestion that might make it a little better is to assign different pair of keys for each motor, so we don't have to keep switching among them all the time."},{"author_name":"leedo","author_uid":"7382","time":"Jan 7, 2012 @ 9:28am","epoch":1325928180,"text":"chrome is telling me the connection is down. \r<br\/>if there only static content like flash or javascript, maybe hosting it on dropbox would have been a better idea."},{"author_name":"ddr2","author_uid":"7978","time":"Jan 9, 2012 @ 5:27pm","epoch":1326129720,"text":"@CaptainFresh : I totally agree with you ... now :D \r<br\/>\r<br\/>@caranha : yup, I thought about this gameplay but the thing is I wanted to have the possibility to &quot;add&quot; motors for better speed but harder gameplay :D ... but I did not implemented this behavior during the LD :( \r<br\/>\r<br\/>@leedo : sorry for the down time, I had to make some changes on my server ... clearly, putting it on dropbox would have been a better idea. I will keep it in mind for next LD :)\r<br\/>\r<br\/>thx a lot to all of you."}],"images":["ld22\/7978-555ec8b325976dfd54cc2f5ef2f4d34c.jpg"],"links":[{"url":"http:\/\/176.31.246.165\/game\/","text":"Web"},{"url":"http:\/\/176.31.246.165\/game\/game.tar.gz","text":"Source"}],"metadata":{"g_key":"32283","g_author":"7978","g_event":"LD22","g_eventkey":"8","g_subevent":"COMPO","g_urlkey":"32313","g_title":"Alone in the universe","g_status":"UCHK1","g_place":"670","g_commentcount":"7","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/7978-shot0.png-eq-900-500.jpg"],"text":"Let's find out if we are alone in the universe ... or not. (maybe you will find kitten, I do not respond to how my game will react to certain codes)\r\n\r\n<\/p>","title":"Alone in the universe"}