Damn Locksmiths! by ddm
Requires lwjgl. I've included a shell script for osx and a .bat file for windows to run it. (I've also included the native libraries in the subdirectory). Thanks to my 4 year old for the locksmith death sounds!
Ratings
| Coolness | 50% | 3 |
| Overall | 2.00 | 605 |
| Audio | 2.08 | 380 |
| Community | 3.29 | 78 |
| Fun | 2.00 | 492 |
| Graphics | 1.50 | 669 |
| Humor | 2.50 | 142 |
| Innovation | 2.29 | 404 |
| Mood | 2.00 | 438 |
| Theme | 1.57 | 670 |
The concept was pretty original, but I think it would have benefited if you could move diagonally.
Thanks for the feedback!
For some reason, if I leave the instructions screen up for a few seconds before pressing space, it quits with:
Exception in thread "main" java.lang.StackOverflowError
at sun.misc.Unsafe.compareAndSwapLong(Native Method)
at java.util.concurrent.atomic.AtomicLong.compareAndSet(AtomicLong.java:149)
at java.util.Random.next(Random.java:183)
at java.util.Random.nextFloat(Random.java:395)
at com.msynet.ld22.Entity.update(Entity.java:44)
at com.msynet.ld22.Miner.update(Miner.java:41)
at com.msynet.ld22.Entity.update(Entity.java:45)
[...]
at com.msynet.ld22.Miner.update(Miner.java:41)
at com.msynet.ld22.Entity.update(Entity.java:45)
at com.msynet.ld22.Miner.update(Miner.java:41)
AL lib: ReleaseALC: 1 device not closed
If I press space quickly, it works.
It took me a while to understand what I was doing, and why the miners were going black, and how to open chests, but after I did, I enjoyed one game, then it became far too easy. I think this would work better as a multiplayer game.
Oh, and diagonal movement is important, as mentioned already.