Cut Here by timgarbos

[raw]
made by timgarbos for LD21 (-)
Mostly a tech prototype, but it turned out surprisingly nice!

Use arrow keys / WASD for moving around. R for restart level. Shoot through blocks to split them.

Ratings

Coolness 0% 418
Overall 3.74 31
Audio 2.95 109
Community 2.27 295
Fun 3.65 23
Graphics 3.74 57
Humor 1.42 363
Innovation 4.17 12
Theme 2.26 414

Feedback

馃帳 timgarbos
22. Aug 2011 路 04:25 UTC
I will upload downloadable Windows and Mac builds tomorrow. The Windows build might work in Wine.
馃帳 timgarbos
22. Aug 2011 路 08:08 UTC
Also it doesn't restart if you get stuck or jump a cliff. Press R to restart!
Hangedman
22. Aug 2011 路 16:21 UTC
Very neat application of a concept, although I think you could have touched on the theme more. Fun, interesting, functional, and easily expandable. Loved the filter fx.
vipah
22. Aug 2011 路 18:13 UTC
Cool idea, nice art style with the filter. Could easily be expanded into a full idea with storyline etc..
paraboxstudios
23. Aug 2011 路 06:01 UTC
Very cool stuff! Great concept and interesting tech.
Tommislav
23. Aug 2011 路 21:40 UTC
Stunning visuals!!! But did I get it wrong, or have you not created the music yourself?
馃帳 timgarbos
23. Aug 2011 路 21:53 UTC
Thanks, I am only using three images. The character, the gun, and the laser beam. Laser beam texture is reused for the goals because I was super lazy. Everything else is just solid colors and shaders.

I created sound effects with Bfxr and Audacity, but borrowed some background ambience sound.
rawbits
23. Aug 2011 路 23:05 UTC
Good idea but I think I have seen something like this before - not sure though. Nice visuals and good guiding.

Shouldn't the ice been cut where I cut them? Sometimes they just disappear and some little piece comes up instead. And They need to fly away if I go against them or not because sometimes they do. Also can I push them or not?

Anyway thanks for making this!
ryantouk
25. Aug 2011 路 01:28 UTC
The physics were buggy sometimes (does Unity have built-in physics? I haven't used it) but this looks great and the game is fun -- it's fun enough just to cut everything up!

The 'escape' theme is sort of there... since you have to 'escape' each level... but it could be used more. And technically you shouldn't be using anyone else's audio in a compo entry, even if it is background noise.

And one miniscule bug: the jump sound plays when you hit W even if you are in the air!
matthias_zarzecki
27. Aug 2011 路 08:30 UTC
Great system!
Chinchilla
27. Aug 2011 路 16:51 UTC
Really cool! Needs a lose condition when you fall out of a level though...
pekuja
27. Aug 2011 路 17:13 UTC
A pretty cool game. Didn't really do a lot with the theme though, and cutting up the blocks didn't really feel like I was solving a puzzle, but just that I was cutting stuff up to get through it.
The final level (before the one with "END") started running really slowly by the end for some reason. Not sure what that was about, but might be a potential bug.
KevinWorkman
28. Aug 2011 路 04:39 UTC
This is a really great use of the "cutting things with the mouse" gameplay mechanic. And it's quite pretty!
angrygeometry
28. Aug 2011 路 23:39 UTC
i really hope you develop this further, because this has got MAD potential. really, really fun game.
Tom 7
20. Sep 2011 路 05:27 UTC
Super!