Help! I'm trapped in a compact 2D Riemannian manifold! by mikolalysenko
Written from scratch over the last 72 hours. The story:
"A wizard has trapped you in a piece of non-Euclidean geometry! Use the mouse to roll past dangerous hazards to escape the confines of your warped prison!"
Controls: Arrow keys navigate menus, mouse moves the ball around
Tools used: Linux, g++, GNU Make, OpenGL, GLFW, Eigen, SDLAudio and a bunch of calculus
Authors: Mikola Lysenko, Matt Watkins
Thanks to Wallacoloo for help with the windows port!
"A wizard has trapped you in a piece of non-Euclidean geometry! Use the mouse to roll past dangerous hazards to escape the confines of your warped prison!"
Controls: Arrow keys navigate menus, mouse moves the ball around
Tools used: Linux, g++, GNU Make, OpenGL, GLFW, Eigen, SDLAudio and a bunch of calculus
Authors: Mikola Lysenko, Matt Watkins
Thanks to Wallacoloo for help with the windows port!
Ratings
| Coolness | 8% | 60 |
| Overall(Jam) | 2.95 | 29 |
| Audio(Jam) | 2.12 | 45 |
| Community | 3.13 | 104 |
| Fun(Jam) | 2.55 | 32 |
| Graphics(Jam) | 3.30 | 31 |
| Humor(Jam) | 2.33 | 30 |
| Innovation(Jam) | 3.90 | 4 |
| Theme(Jam) | 2.40 | 63 |
This is like the most innovative game I've seen in years. I truly admire you guys for the execution of this idea - I mean, a good idea is one thing, but trying to make a playable game out of this - crazy, bold and awesome. The controls aren't that bad, but more control over the ball could make this a much better experience. This is especially true in levels with holes, where camera movement can confuse the hell out of anyone. Also, the camera tends to sometimes rotate 180 degrees, which can be frustrating.
I also feel that player should have a better orientation in space - maybe another view with reduced dimensions would help (like a 2D cut)? Or, maybe even better, an Euclidean distance from "escape"?
_Totally_ awesome!