This is easily my weakest attempt in LD so far. I spent too much time thinking of the idea and implementing stuff I didn't need!
Use mouse to aim and shoot and use items, and WSAD to move. You can scroll through the items with the mouse wheel or number buttons. Use E to drop an item, though you really don't need that function.
I caught the bad guy! This was actually a very fun little game, made me smile. :)
The beginning confused me a little, I actually thought I was supposed to use wasd to control the little dot and shoot. Other than that, no complaints. I like the style and the controls were good: for once aiming didn't cause any trouble. I wouldn't have minded playing a few more stages.
Not that bad... got confused by the first screen, but otherwise it's quite good... (if you think you suck, go rate few entries and you'll feel much better :)
Reminded me of a lesser known indie game by dustingunn which I loved - Sombrero's. Utterly charming and would benefit hugely from some nice western tunes. Great work.
The game is good as it is! You did a suberb job. Only complaint is that it is too unbalanced (imho)... But you managed to make a good game in 48 hours. Feel proud =)
This is an excellent entry by my count. Everything falls together in a beautiful well-playing package.
Only thing missing is a sweet, guitar-and-harmonica-heavy music track ;)
The beginning confused me a little, I actually thought I was supposed to use wasd to control the little dot and shoot. Other than that, no complaints. I like the style and the controls were good: for once aiming didn't cause any trouble. I wouldn't have minded playing a few more stages.
This one was a great submission, maybe not as addicting as the Island theme one, but it is still a great submission nonetheless.
One bug report: the wasd keys often get stuck in one direction and you have to tap them to unstick it.