{"author_link":"\/author\/jplur\/","author_name":"jplur","author_uid":"1066","comments":[{"author_name":"code_glitch","author_uid":"4203","time":"Aug 22, 2011 @ 6:21pm","epoch":1314036960,"text":"Fun game - I liked it a ton. Some parts can get a teeny frustrating if you know what I mean."},{"author_name":"Meedoc","author_uid":"5207","time":"Aug 22, 2011 @ 9:21pm","epoch":1314047760,"text":"I love the avatar and the character control. It reminds me QWOP in a certain way.\r<br\/>It's hard to master and funny to play!"},{"author_name":"bitbof","author_uid":"4912","time":"Aug 22, 2011 @ 9:29pm","epoch":1314048240,"text":"this is so stupid I love it :D"},{"author_name":"Bloodyaugust","author_uid":"3773","time":"Aug 22, 2011 @ 10:09pm","epoch":1314050640,"text":"Funny, but overall just ended up being a mashing of the up and to the right keys. The engine also seemed like it was quite buggy."},{"author_name":"Kinta","author_uid":"5370","time":"Aug 23, 2011 @ 8:23am","epoch":1314087480,"text":"I liked the concept very much and it was also fun to play. The physics are very basic, though and sometimes I ended up button mashing to get to the exit. \r<br\/>With a little extra work this could really become a good game. Keep it up! :)"},{"author_name":"Andrew","author_uid":"5432","time":"Aug 23, 2011 @ 10:08am","epoch":1314093780,"text":"The controls take some getting used to, and time tends to be a little short but it's pretty fun."},{"author_name":"rawbits","author_uid":"5167","time":"Aug 23, 2011 @ 10:54pm","epoch":1314139740,"text":"I like them struggling around to get somewhere and suddenly they fly... :) Hot dogs! Nom nom nom..."},{"author_name":"Hangedman","author_uid":"4368","time":"Aug 24, 2011 @ 7:15pm","epoch":1314213000,"text":"Fun, very silly, but I found it often ended like a fight against the game rather than against the challenge the game posed, if you know what I mean. Still, a great contender, and something that deserves even more fleshing out."},{"author_name":"tcstyle","author_uid":"4834","time":"Aug 25, 2011 @ 6:29pm","epoch":1314296640,"text":"Yay for pygame. Funniest game I've played so far!"},{"author_name":"pdyxs","author_uid":"2440","time":"Aug 26, 2011 @ 6:33am","epoch":1314340080,"text":"nice and fun, but the controls were often unpredictable, which made it a little frustrating."},{"author_name":"Chaoslab","author_uid":"5609","time":"Aug 29, 2011 @ 11:16am","epoch":1314616260,"text":"Excellent work! I like original off the wall ideas and you pulled it off! :-)"},{"author_name":"matthias_zarzecki","author_uid":"3880","time":"Sep 1, 2011 @ 8:54am","epoch":1314866940,"text":"This idea is great! It also gives off a great qwop-vibe."},{"author_name":"Rudy","author_uid":"4807","time":"Sep 1, 2011 @ 1:03pm","epoch":1314881880,"text":"Flying sausages! Extra funny idea. Controls are very hard though, half the time I'm just randomly mashing up and right. I also didn't get you use both wasd and arrows at first."},{"author_name":"Benjamin","author_uid":"2952","time":"Sep 2, 2011 @ 2:37pm","epoch":1314973920,"text":"incredible sausage physics !!! This game really need a slice-effect with sausage particles on the exit square collision. I also think that the multisausage is more fun with level like the hole than in the classic one-path level ( you always end up focusing only on one sausage at a time )"},{"author_name":"BlueShaman","author_uid":"4891","time":"Sep 2, 2011 @ 4:22pm","epoch":1314980220,"text":"Very funny and ridiculous. Sort of fun, but is was I think way too difficult for the amount of limited control you had."},{"author_name":"ratking","author_uid":"3663","time":"Sep 2, 2011 @ 8:46pm","epoch":1314996060,"text":"If I weren't so full right now this game would have made me hungry. ;-) Nice game idea, but at some point too frustrating \/ uncontrollable so I ragequit."},{"author_name":"uuav","author_uid":"4651","time":"Sep 3, 2011 @ 9:21am","epoch":1315041360,"text":"how this idea came to your mind ? really fun lol"},{"author_name":"pekuja","author_uid":"110","time":"Sep 11, 2011 @ 5:27pm","epoch":1315761720,"text":"Well that's a weird concept. Other than that though, it's quite hard to control. Also, I was confused in the third level when it says &quot;you didn't think you were alone, did you?&quot; because I thought I was competing against the other sausages, and I spent some effort the first time trying to keep the others behind me...\r<br\/>\r<br\/>It's probably not the point of the game, but I wish I had better control over the sausages. It doesn't need to be easy. I just need to feel like I have a handle on my... sausage."},{"author_name":"wally2069","author_uid":"5461","time":"Sep 11, 2011 @ 10:46pm","epoch":1315780860,"text":"This was one of the weirdest entries I played for the compo. The mechanics were a little odd to grasp. The premise was funny and well worth the play."}],"images":["ld21\/1066-72df92013ac275c076e133df1a938ab2.jpg","ld21\/1066-ab21d8e3d2355d24ad0458d135831832.jpg"],"links":[{"url":"https:\/\/selfsame.itch.io\/escausage","text":"Windows"},{"url":"http:\/\/code.google.com\/p\/jplur-ludumdare\/source\/browse\/#svn%2Ftrunk%2FLD21","text":"Source"}],"metadata":{"g_key":"32435","g_author":"1066","g_event":"LD21","g_eventkey":"7","g_subevent":"-","g_urlkey":"32465","g_title":"Escausage","g_status":"UCHK1","g_place":"76","g_commentcount":"19","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/62148\/1066-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/62148\/1066-shot1.jpg-eq-900-500.jpg"],"text":"Help the sausages escape.\r\n\r\nTested to work with windows 7, vista, xp\r\n\r\nMac version coming later in the week, or grab the sourcecode and install python 2.6, pygame, and pymunk\r\n\r\n*Note, if your computer is too slow, some levels may be impossible to beat before the timer runs out, in which case wait for the post compo version*\r\n\r\n! Use both the arrow keys and wasd, they each control an end.  Also 'r' will restart the level.<\/p>","title":"Escausage"}