Size Matters by CelloCoder
A short, simple, experimental puzzle game with simplistic art inspired by Antichamber but a little less bright. Your size can change and can affect what you can activate to progress.
Although it is really short, I hope to expand this concept in the future with more mechanics and puzzles and maybe make it into a full game one day.
Although it is really short, I hope to expand this concept in the future with more mechanics and puzzles and maybe make it into a full game one day.
Ratings
| Coolness | 22% | 2028 |
| Fun | 3.20 | 423 |
| Graphics | 3.47 | 269 |
| Innovation | 3.13 | 447 |
| Theme | 3.47 | 394 |
- Lack of more mechanics
+ Good name
- Lack of audio or graphics. It felt empty
- Akward movement
- Bad level design, some times i didn't know what to do, not because it wash challenging but because nobody explained to me the controls, how to sprint, what each button do, the lack of colors didn't help a lot with giving the user a clue.
- Annoying audio
Overall you were heading on the right direction, as you said, it just needs better gameplay, levels and polishing. Hope to see you next ludum dare.