I Think In A Minute Or So I Will Explode by Hangedman
Here it is! Menu was a rush hackjob, and there is no sound.
Full disclosure, some code was hacked out of a platform engine I built previously, but had to be completely rewritten from the ground up anyway twice (if something is worth kludging it's worth double-kludging), so I am unconcerned.
FLASHY COLOURS, BLOCKS, AND SHOTGUN COLLARS ON CUTE LITTLE THINGS
EDIT: Given the longer entry period, I did a few bugfixes while bored, and re-upped.
Full disclosure, some code was hacked out of a platform engine I built previously, but had to be completely rewritten from the ground up anyway twice (if something is worth kludging it's worth double-kludging), so I am unconcerned.
FLASHY COLOURS, BLOCKS, AND SHOTGUN COLLARS ON CUTE LITTLE THINGS
EDIT: Given the longer entry period, I did a few bugfixes while bored, and re-upped.
| Web | http://hangedmandesign.com/public/ITIAMOSIWE.swf |
| Source | http://hangedmandesign.com/public/ithink.rar |
| Original URL | https://ludumdare.com/compo/ludum-dare-21/?action=preview&uid=4368 |
Ratings
| Coolness | 13% | 33 |
| Overall | 3.31 | 114 |
| Audio | 1.00 | 371 |
| Community | 2.94 | 145 |
| Fun | 3.29 | 76 |
| Graphics | 2.98 | 192 |
| Humor | 2.35 | 135 |
| Innovation | 3.10 | 166 |
| Theme | 2.23 | 420 |
At the moment it gets harder at 1000 and 2000.
Wished there were sounds and music! Let me know if you'd like me to compose some music for you (example music in my game).