Another Escape From Self Replicating Bugs 2 by Spunkmeyer

[raw]
made by Spunkmeyer for LD21 (-)
This game will need internet-access for the full FUN! :-)
It will load the locations of the deaths of other players into your map!

You are a robot-scientist who is attacked by bugs in his lab.

You have a LASER weapon to defend yourself!

The number below the stairs indicate how many people went in there. (Not how many died there)


--- Want to know how i've done that? See here:
http://www.ludumdare.com/compo/?p=68738

Ratings

Coolness 3% 183
Overall 3.08 178
Audio 2.00 271
Community 3.13 104
Fun 2.58 267
Graphics 2.17 384
Humor 1.90 237
Innovation 2.75 256
Theme 2.33 399

Feedback

Fififox
22. Aug 2011 路 16:57 UTC
AEFSRB2 is an enjoyable game which misses a reliable gun (bugs do not always die when hit too rapidly) and a better difficulty curve (first levels easy and last really hard). Maybe the levels should have been linked with the map (they could therefore have been adapted to help the player when needed), nevertheless it's a good shooting game and the online scoreboard (quite empty at the moment) is something other games should have too ! The graphics/sounds aren't very good but that's enough for such a game; a background music/rythm would make the game more entertaining though. The author's journal is filled with comments and food, which we all appreciate. Cool LD entry, which might benefit from some more polish ! :P
Deraj
23. Aug 2011 路 04:12 UTC
I wasn't able to get this game to start. According to the log file, the game started, but I never saw a window pop up. There appeared to be some window when I hover over the icon on the taskbar, but I couldn't get the window to actually be visible on my desktop.
johnfn
23. Aug 2011 路 05:42 UTC
Nice little game. The lighting system and ray-tracing gun show you have some definite programming chops. (So too does the internet death displayer, but unfortunately I didn't see any - not sure why?). I question why there are 5 different levels though, since they all seem to be pretty much the same (except for the introduction of shooting bugs). Still, nice game.
馃帳 Spunkmeyer
23. Aug 2011 路 06:10 UTC
@Deraj: Your resolution could be too low. It needs 1024 768 minimum!

@johnfn: The levels are just getting more diffucult. Beside that, your health-bar never increases. So the 5 levels are there to test how tough you are :-p
Jedi
24. Aug 2011 路 10:07 UTC
Letting us see each others corpses and scores is a really cool idea!

Before even seeing your entry, I was actually thinking how awesome it would be if someone released an easy-to-use library enabling internet scores in (LD48) games. *hint hint :P*

For the 1st two levels, I chose stairs w/o corpses (so I'd be more likely to survive :) ). Then I wanted to see corpses and went looking but didn't see any in levels 3 or 4 for some reason, despite there being 6-9 there.

In level 5, I saw two corpses: Fififox and Felix. Yay! :)
I died and I saw high scores. Yay :)

BUT I don't see where you shared your framework pre-compo as per the rules...
馃帳 Spunkmeyer
24. Aug 2011 路 14:57 UTC
my framework is on sourceforge and I shared it before LD 18! :-)

The number below the stairs represents entered people. A dead people counter is a great idea and will be in the polished version.

A small lib for publishing online scores is a good idea. I try to make that happen!
Deraj
27. Aug 2011 路 01:09 UTC
Yes, Spunkmeyer, the resolution appears to be the problem. I'm running 720p (1280x720).
馃帳 Spunkmeyer
27. Aug 2011 路 14:37 UTC
@Deraj: Try to edit the config file in the folder. But i cant guarantee, that you will be able to play.