Escape from Ludum Dare by Rolpege

[raw]
made by Rolpege for LD21 (-)
A game by Abel Toy (Rolpege) [http://aberustudios.com] for Ludum Dare #21: Theme Escape.

In this game, you are a guy who's trapped in Ludum Dare and you must escape by beating microgames, each based on a different historic Ludum Dare theme.

Made using FlashPunk

Controls: Arrow keys, spacebar and mouse

Ratings

Coolness 2% 246
Overall 3.44 77
Audio 1.14 349
Community 3.44 40
Fun 3.82 9
Graphics 2.59 281
Humor 4.11 5
Innovation 3.72 48
Theme 2.95 250

Feedback

Jigxor
22. Aug 2011 · 06:36 UTC
Really fun game! Loved the menus and just the large variety of things to do (even if they were easy) kept me playing.

I rage quit however when I couldn't complete #1, #18 and 8.
Surrealix
22. Aug 2011 · 10:23 UTC
This was hilarious. Some challenges were far too difficult (Swarms, Advancing wall of Doom), but most bought back funny memories from the challenges. I escaped in 262 seconds.
ratking
22. Aug 2011 · 11:28 UTC
188.617 seconds, yay!
jonbro
22. Aug 2011 · 12:12 UTC
oh my goodness, this is incredible. I couldn't beat the protect the princess.
Tubbimora
22. Aug 2011 · 14:25 UTC
267.035 seconds, nice.

Great idea and great game!
Gornova
22. Aug 2011 · 19:39 UTC
I like this little game (and both hate it because some little minigame are evil!!) because it's a good game ;D
GigaClon
22. Aug 2011 · 20:25 UTC
I couldn't do the boss
Gib
22. Aug 2011 · 23:23 UTC
The "Swarms" game was evil, and now I need a new keyboard. Thanks Rolpege.

( this was a LOT of fun, congratulations ! )
Connor
23. Aug 2011 · 02:32 UTC
Woo! 169.4 seconds. Nice, I like it a lot :D
cornedor
23. Aug 2011 · 05:07 UTC
Nice idea and realy funny :)
Fififox
23. Aug 2011 · 10:34 UTC
Those games were fun, with nice graphics :P . Sadly the game bugged a little for me (Flash on Linux...) and forced me to play a few levels I had already won, and validated one I hadn't. Anyway, some levels were a bit too hard, but still fun (wall of doom...). Nice entry!
Danik
23. Aug 2011 · 20:35 UTC
That was fun. The level screen did a lot of difference from the WIP version I tried on irc. Can't believe you made 21 games in one weekend. :D
Bretboy129
24. Aug 2011 · 00:21 UTC
OMFG... that was extreme rage...

Great game Rolpege. :) I loved it. Swarms pissed the shit out of me but it was so worth fighting the boss! ;)

Also: 357.538 seconds. Half that time was on the swarm level, alone.
-Bretboy ~ Bret Hudson
N0_Named_Guy
24. Aug 2011 · 03:19 UTC
Liked it! Although at this hour (4:24 AM now), I can't defeat the boss, because my spacebar is too noisy, and I don't want to wake up anyone in my house =X
Radiatoryang
24. Aug 2011 · 17:23 UTC
The Swarms game makes me want to give this entry negative ratings... everything else was good
Hangedman
24. Aug 2011 · 19:59 UTC
182! Very fun, simple, good execution. A little annoying at times, but nothing gamebreaking.
ryantouk
24. Aug 2011 · 20:31 UTC
This is the kind of idea that can either turn out hilarious or utterly awful. Luckily it turned out hilarious. Great job, it's like the sarcastic younger Ludum Dare brother of Mario Party.

I've beaten them all but the boss, I'm tired of mashing my spacebar. And I wish it had audio, but otherwise, it's great!
Shigor
26. Aug 2011 · 01:33 UTC
Brilliant :)
summaky
26. Aug 2011 · 18:41 UTC
Can't win the boss :'(

Nice idea, though. Somehow, the green/red items remained me of TDD :-D
dogbomb
28. Aug 2011 · 22:02 UTC
Yeah this is massive fun. I love the manic minigame style of game (Bishi Bashi is one of my favourite all time games). This showed off a lot of skills in a nice swift manner. Some great stuff in here which could easily be expanded out and polished.
Jacic
10. Sep 2011 · 22:02 UTC
Great job. You definitely captured the spirit of WarioWare.

IthinkIkilledmyspacebarontheboss!
SK16Games
03. Jan 2014 · 19:06 UTC
Very fun, and creative game :) I ragequit though