CactaiGotchi by Tym17

[raw]
made by Tym17 for LD35 (JAM)
You must take care of a cactus but beware, depending on what you give him, he might become a water or a fire cactus and behave differently ! The more your cactus lives, the more cactus fruits you get.

An attempt at making a game in C++/SFML in a short range of time, it is one of my first SFML games. Still requires some work on compatibility, if you have the last version of visual studio CE 2015, it should work.

Ratings

Coolness 48% 1201
Overall(Jam) 2.48 1130
Fun(Jam) 2.10 1124
Graphics(Jam) 2.87 812
Humor(Jam) 2.74 383
Innovation(Jam) 2.86 714
Mood(Jam) 2.45 943
Theme(Jam) 2.62 972

Feedback

btwj_
19. Apr 2016 · 14:00 UTC
can't seem to run this entry :( the web version also doesn't link to the game
SpareWizard
19. Apr 2016 · 14:01 UTC
I couldn't run it, getting the message MSVCP140.dll is missing, installing VC++ redistributable from online didn't seem to help.
fafastudio
19. Apr 2016 · 14:05 UTC
Web version doesn't work actually !
Nice concept overall even if it would have been better seeing real shapeshifting on the cactus
I didn't manage to find what eat every cactus though ^^
MrBoxBox
19. Apr 2016 · 14:48 UTC
There should be more feedback on clicking the buttons (sounds, lightning up when hovering over the buttons etc.). At first i didn't realize i was even doing anything until the cactus was almost dead. The cactus itself is kinda cute tough.
SgtBursk
19. Apr 2016 · 14:50 UTC
Didn't quite understand what I was supposed to be doing. Just click the buttons on the bottom left? Interesting concept at least. Needs-based games are an always fun to work on.
seizeTheDia
19. Apr 2016 · 14:50 UTC
Game crashes on startup, wont run at all. On Windows 10
VividReality
19. Apr 2016 · 14:55 UTC
I don't really get it? I did manage to get some fruit, but he always loses health if I want to keep him clean, after having to feed him. Perhaps I'm too impatient? Clickety click
bodsey
19. Apr 2016 · 15:28 UTC
I'm not sure I understood how to play. The idea seems nice and the graphics are quite okay, congrats for your first game in c++
Sean
19. Apr 2016 · 15:50 UTC
Interesting idea, would've liked to see a bit more interactivity though.

P.S. Remember to change the subsystem from console to window for release builds. Here's an SO question specific to SMFL on the topic: http://stackoverflow.com/questions/21181748/is-there-any-way-that-we-let-the-window-appear-but-not-the-cmd-in-sfml
Black Horn Studios
19. Apr 2016 · 16:23 UTC
Can't seem to run the .exe on windows 7 :(
Korial
21. Apr 2016 · 12:43 UTC
Cactus is love, cactus is life ...
gurkenlabs
22. Apr 2016 · 16:02 UTC
I ended up weirdly clicking buttons without knowing what to do.
blaclegi
26. Apr 2016 · 19:31 UTC
Interesting concept, although I didn't really get what I was doing.