You must take care of a cactus but beware, depending on what you give him, he might become a water or a fire cactus and behave differently ! The more your cactus lives, the more cactus fruits you get.
An attempt at making a game in C++/SFML in a short range of time, it is one of my first SFML games. Still requires some work on compatibility, if you have the last version of visual studio CE 2015, it should work.
Web version doesn't work actually !
Nice concept overall even if it would have been better seeing real shapeshifting on the cactus
I didn't manage to find what eat every cactus though ^^
There should be more feedback on clicking the buttons (sounds, lightning up when hovering over the buttons etc.). At first i didn't realize i was even doing anything until the cactus was almost dead. The cactus itself is kinda cute tough.
Didn't quite understand what I was supposed to be doing. Just click the buttons on the bottom left? Interesting concept at least. Needs-based games are an always fun to work on.
I don't really get it? I did manage to get some fruit, but he always loses health if I want to keep him clean, after having to feed him. Perhaps I'm too impatient? Clickety click
Interesting idea, would've liked to see a bit more interactivity though.
P.S. Remember to change the subsystem from console to window for release builds. Here's an SO question specific to SMFL on the topic: http://stackoverflow.com/questions/21181748/is-there-any-way-that-we-let-the-window-appear-but-not-the-cmd-in-sfml
Nice concept overall even if it would have been better seeing real shapeshifting on the cactus
I didn't manage to find what eat every cactus though ^^
P.S. Remember to change the subsystem from console to window for release builds. Here's an SO question specific to SMFL on the topic: http://stackoverflow.com/questions/21181748/is-there-any-way-that-we-let-the-window-appear-but-not-the-cmd-in-sfml